Module: vkd3d Branch: master Commit: a58c659b10ecca32ade08c3f3d114ad25303c9e6 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/a58c659b10ecca32ade08c3f3d114a...
Author: Nikolay Sivov nsivov@codeweavers.com Date: Sat Sep 23 19:21:42 2023 +0200
vkd3d-shader/hlsl: Add constant folding for binary complement operator.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
---
libs/vkd3d-shader/hlsl_constant_ops.c | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c index 3e8c3fc1..c9554fd5 100644 --- a/libs/vkd3d-shader/hlsl_constant_ops.c +++ b/libs/vkd3d-shader/hlsl_constant_ops.c @@ -113,6 +113,32 @@ static int32_t double_to_int(double x) return x; }
+static bool fold_bit_not(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, + const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src) +{ + enum hlsl_base_type type = dst_type->base_type; + unsigned int k; + + assert(type == src->node.data_type->base_type); + + for (k = 0; k < dst_type->dimx; ++k) + { + switch (type) + { + case HLSL_TYPE_INT: + case HLSL_TYPE_UINT: + case HLSL_TYPE_BOOL: + dst->u[k].u = ~src->value.u[k].u; + break; + + default: + vkd3d_unreachable(); + } + } + + return true; +} + static bool fold_cast(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type, const struct hlsl_ir_constant *src) { @@ -1155,6 +1181,10 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, success = fold_abs(ctx, &res, instr->data_type, arg1); break;
+ case HLSL_OP1_BIT_NOT: + success = fold_bit_not(ctx, &res, instr->data_type, arg1); + break; + case HLSL_OP1_CAST: success = fold_cast(ctx, &res, instr->data_type, arg1); break;