Module: wine Branch: master Commit: ea2f7a2739d76fbe2a7c034e7bd79ecc218531d1 URL: http://source.winehq.org/git/wine.git/?a=commit;h=ea2f7a2739d76fbe2a7c034e7b...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Dec 29 17:10:20 2009 +0100
wined3d: Remove some redundant returns.
---
dlls/wined3d/buffer.c | 3 --- dlls/wined3d/device.c | 15 +++------------ dlls/wined3d/state.c | 4 ---- dlls/wined3d/surface.c | 4 ---- dlls/wined3d/surface_base.c | 1 - 5 files changed, 3 insertions(+), 24 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 36e9acc..51e594d 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -134,8 +134,6 @@ fail: if (This->buffer_object) GL_EXTCALL(glDeleteBuffersARB(1, &This->buffer_object)); This->buffer_object = 0; LEAVE_GL(); - - return; }
static BOOL buffer_process_converted_attribute(struct wined3d_buffer *This, @@ -936,7 +934,6 @@ static void STDMETHODCALLTYPE buffer_PreLoad(IWineD3DBuffer *iface)
end: context_release(context); - return; }
static WINED3DRESOURCETYPE STDMETHODCALLTYPE buffer_GetType(IWineD3DBuffer *iface) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index e025ccd..5b1ca8c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1297,14 +1297,9 @@ static void IWineD3DDeviceImpl_LoadLogo(IWineD3DDeviceImpl *This, const char *fi IWineD3DDevice_ColorFill((IWineD3DDevice *) This, This->logo_surface, NULL, 0xffffffff); }
- out: - if(dcb) { - DeleteDC(dcb); - } - if(hbm) { - DeleteObject(hbm); - } - return; +out: + if (dcb) DeleteDC(dcb); + if (hbm) DeleteObject(hbm); }
/* Context activation is done by the caller. */ @@ -1809,8 +1804,6 @@ static void WINAPI IWineD3DDeviceImpl_SetMultithreaded(IWineD3DDevice *iface) {
/*For now just store the flag(needed in case of ddraw) */ This->createParms.BehaviorFlags |= WINED3DCREATE_MULTITHREADED; - - return; }
static HRESULT WINAPI IWineD3DDeviceImpl_SetDisplayMode(IWineD3DDevice *iface, UINT iSwapChain, @@ -6631,7 +6624,6 @@ static void WINAPI IWineD3DDeviceImpl_SetGammaRamp(IWineD3DDevice * iface, UINT IWineD3DSwapChain_SetGammaRamp(swapchain, Flags, pRamp); IWineD3DSwapChain_Release(swapchain); } - return; }
static void WINAPI IWineD3DDeviceImpl_GetGammaRamp(IWineD3DDevice *iface, UINT iSwapChain, WINED3DGAMMARAMP* pRamp) { @@ -6643,7 +6635,6 @@ static void WINAPI IWineD3DDeviceImpl_GetGammaRamp(IWineD3DDevice *iface, UINT i IWineD3DSwapChain_GetGammaRamp(swapchain, pRamp); IWineD3DSwapChain_Release(swapchain); } - return; }
diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index d9ece33..1c29dbf 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4473,8 +4473,6 @@ static inline void drawPrimitiveTraceDataLocations(const struct wined3d_stream_i TRACE_STRIDED((dataLocations), WINED3D_FFP_TEXCOORD5); TRACE_STRIDED((dataLocations), WINED3D_FFP_TEXCOORD6); TRACE_STRIDED((dataLocations), WINED3D_FFP_TEXCOORD7); - - return; }
static void streamsrc(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context) @@ -4878,8 +4876,6 @@ static void light(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3 glEnable(GL_LIGHT0 + Index); checkGLcall("glEnable(GL_LIGHT0 + Index)"); } - - return; }
static void scissorrect(DWORD state, IWineD3DStateBlockImpl *stateblock, struct wined3d_context *context) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index f956927..8dcc691 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -809,7 +809,6 @@ void surface_internal_preload(IWineD3DSurface *iface, enum WINED3DSRGB srgb)
if (context) context_release(context); } - return; }
static void WINAPI IWineD3DSurfaceImpl_PreLoad(IWineD3DSurface *iface) { @@ -928,8 +927,6 @@ static void WINAPI IWineD3DSurfaceImpl_UnLoad(IWineD3DSurface *iface) { }
context_release(context); - - return; }
/* ****************************************************** @@ -2757,7 +2754,6 @@ static void WINAPI IWineD3DSurfaceImpl_BindTexture(IWineD3DSurface *iface, BOOL
if (context) context_release(context); } - return; }
#include <errno.h> diff --git a/dlls/wined3d/surface_base.c b/dlls/wined3d/surface_base.c index 538add4..33e3d3e 100644 --- a/dlls/wined3d/surface_base.c +++ b/dlls/wined3d/surface_base.c @@ -1866,7 +1866,6 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_LockRect(IWineD3DSurface *iface, WINED3DL
void WINAPI IWineD3DBaseSurfaceImpl_BindTexture(IWineD3DSurface *iface, BOOL srgb) { ERR("Should not be called on base texture\n"); - return; }
/* TODO: think about moving this down to resource? */