Module: wine Branch: master Commit: 5ed9403c74abd403b992a4a605f06b719a1a50ed URL: http://source.winehq.org/git/wine.git/?a=commit;h=5ed9403c74abd403b992a4a605...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Aug 25 20:46:52 2010 +0200
d3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
The current version matches MSDN, but not the actual SDK header.
---
dlls/d3dx9_36/mesh.c | 2 +- dlls/d3dx9_36/tests/mesh.c | 2 +- include/d3dx9mesh.h | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-)
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c index 788c449..cc22107 100644 --- a/dlls/d3dx9_36/mesh.c +++ b/dlls/d3dx9_36/mesh.c @@ -203,7 +203,7 @@ HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD fvf, D3DVERTEXELEMENT9 Declaration[MA /************************************************************************* * D3DXFVFFromDeclarator */ -HRESULT WINAPI D3DXFVFFromDeclarator(const LPD3DVERTEXELEMENT9 *declaration, DWORD *fvf) +HRESULT WINAPI D3DXFVFFromDeclarator(const D3DVERTEXELEMENT9 *declaration, DWORD *fvf) { FIXME("(%p, %p): stub\n", declaration, fvf);
diff --git a/dlls/d3dx9_36/tests/mesh.c b/dlls/d3dx9_36/tests/mesh.c index 8d0f227..4cdd56b 100644 --- a/dlls/d3dx9_36/tests/mesh.c +++ b/dlls/d3dx9_36/tests/mesh.c @@ -491,7 +491,7 @@ static void test_decl_to_fvf(const D3DVERTEXELEMENT9 test_decl[], DWORD expected
copy_elements(decl, test_decl);
- hr = D3DXFVFFromDeclarator((D3DVERTEXELEMENT9 **)&decl, &result_fvf); + hr = D3DXFVFFromDeclarator(decl, &result_fvf); if (todo) todo_wine ok(hr == expected_hr, "D3DXFVFFromDeclarator returned %#x, expected %#x, line #%u\n", hr, expected_hr, line); else ok(hr == expected_hr, "D3DXFVFFromDeclarator returned %#x, expected %#x, line #%u\n", diff --git a/include/d3dx9mesh.h b/include/d3dx9mesh.h index ff215b7..bc3dd81 100644 --- a/include/d3dx9mesh.h +++ b/include/d3dx9mesh.h @@ -159,7 +159,7 @@ BOOL WINAPI D3DXSphereBoundProbe(CONST D3DXVECTOR3 *,FLOAT,CONST D3DXVECTOR3 HRESULT WINAPI D3DXComputeBoundingBox(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, D3DXVECTOR3 *); HRESULT WINAPI D3DXComputeBoundingSphere(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, FLOAT *); HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD, D3DVERTEXELEMENT9[MAX_FVF_DECL_SIZE]); -HRESULT WINAPI D3DXFVFFromDeclarator(const LPD3DVERTEXELEMENT9 *, DWORD *); +HRESULT WINAPI D3DXFVFFromDeclarator(const D3DVERTEXELEMENT9 *decl, DWORD *fvf); BOOL WINAPI D3DXIntersectTri(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3*, FLOAT *, FLOAT *, FLOAT *);
#ifdef __cplusplus