Module: wine Branch: master Commit: 272414177f3b60528c92a39d7278af37f71c250a URL: https://source.winehq.org/git/wine.git/?a=commit;h=272414177f3b60528c92a39d7...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Oct 3 12:32:20 2018 +0200
wined3d: Allow stream output with domain shaders.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/shader.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 32261a9..8e857b5 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -3815,13 +3815,11 @@ static HRESULT geometry_shader_init_stream_output(struct wined3d_shader *shader, switch (shader_version.type) { case WINED3D_SHADER_TYPE_VERTEX: + case WINED3D_SHADER_TYPE_DOMAIN: heap_free(shader->function); shader->function = NULL; shader->functionLength = 0; break; - case WINED3D_SHADER_TYPE_DOMAIN: - FIXME("Stream output not supported for %s.\n", debug_shader_type(shader_version.type)); - return E_NOTIMPL; case WINED3D_SHADER_TYPE_GEOMETRY: break; default: