Module: wine Branch: master Commit: 233101b0ca0a413abe3c62e3d867ae37daa951a4 URL: http://source.winehq.org/git/wine.git/?a=commit;h=233101b0ca0a413abe3c62e3d8...
Author: Matteo Bruni mbruni@codeweavers.com Date: Mon Jun 4 17:58:21 2012 +0200
d3dcompiler: Use a separate bytecodewriter debug channel.
---
dlls/d3dcompiler_43/bytecodewriter.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3dcompiler_43/bytecodewriter.c b/dlls/d3dcompiler_43/bytecodewriter.c index 5a3e7f2..f24ac9d 100644 --- a/dlls/d3dcompiler_43/bytecodewriter.c +++ b/dlls/d3dcompiler_43/bytecodewriter.c @@ -27,7 +27,7 @@ #include "d3d9types.h" #include "d3dcompiler_private.h"
-WINE_DEFAULT_DEBUG_CHANNEL(asmshader); +WINE_DEFAULT_DEBUG_CHANNEL(bytecodewriter);
/**************************************************************** * General assembler shader construction helper routines follow *