Module: wine Branch: master Commit: d99101977d93f772ceb6ab8d05d2b33c00078788 URL: https://source.winehq.org/git/wine.git/?a=commit;h=d99101977d93f772ceb6ab8d0...
Author: Rémi Bernon rbernon@codeweavers.com Date: Fri Mar 18 10:22:27 2022 +0100
windows.gaming.input: Fix vector InsertAt / RemoveAt copy sizes.
Signed-off-by: Rémi Bernon rbernon@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/windows.gaming.input/vector.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/windows.gaming.input/vector.c b/dlls/windows.gaming.input/vector.c index c98c89195d1..db1a9057682 100644 --- a/dlls/windows.gaming.input/vector.c +++ b/dlls/windows.gaming.input/vector.c @@ -515,7 +515,7 @@ static HRESULT WINAPI vector_InsertAt( IVector_IInspectable *iface, UINT32 index } }
- memmove( impl->elements + index + 1, impl->elements + index, impl->size++ * sizeof(*impl->elements) ); + memmove( impl->elements + index + 1, impl->elements + index, (impl->size++ - index) * sizeof(*impl->elements) ); IInspectable_AddRef( (impl->elements[index] = value) ); return S_OK; } @@ -528,7 +528,7 @@ static HRESULT WINAPI vector_RemoveAt( IVector_IInspectable *iface, UINT32 index
if (index >= impl->size) return E_BOUNDS; IInspectable_Release( impl->elements[index] ); - memmove( impl->elements + index, impl->elements + index + 1, --impl->size * sizeof(*impl->elements) ); + memmove( impl->elements + index, impl->elements + index + 1, (--impl->size - index) * sizeof(*impl->elements) ); return S_OK; }