Module: vkd3d Branch: master Commit: 4735ff48d17258fa996a9df954dde2893482aefb URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/4735ff48d17258fa996a9df954dde2...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Feb 15 14:51:42 2024 +0100
tests: Disable buffering of stdout.
Both to avoid it getting lost in case of crashes, and to properly interleave test output and debug output in the log files.
---
include/private/vkd3d_test.h | 1 + 1 file changed, 1 insertion(+)
diff --git a/include/private/vkd3d_test.h b/include/private/vkd3d_test.h index a337ac07..bd6bafa9 100644 --- a/include/private/vkd3d_test.h +++ b/include/private/vkd3d_test.h @@ -277,6 +277,7 @@ int main(int argc, char **argv) char *test_platform = getenv("VKD3D_TEST_PLATFORM"); const char *bug = getenv("VKD3D_TEST_BUG");
+ setvbuf(stdout, NULL, _IONBF, 0); memset(&vkd3d_test_state, 0, sizeof(vkd3d_test_state)); vkd3d_test_state.debug_level = debug_level ? atoi(debug_level) : 0; vkd3d_test_state.bug_enabled = bug ? atoi(bug) : true;