Module: wine Branch: master Commit: c20b23eb003ad14ac84530e5228e9d4b04e926b3 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c20b23eb003ad14ac84530e522...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Jun 29 23:14:15 2011 +0200
wined3d: Make the surface parameter to context_surface_update() const.
---
dlls/wined3d/context.c | 2 +- dlls/wined3d/wined3d_private.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 0391672..ed80b78 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -641,7 +641,7 @@ void context_resource_unloaded(const struct wined3d_device *device, } }
-void context_surface_update(struct wined3d_context *context, struct wined3d_surface *surface) +void context_surface_update(struct wined3d_context *context, const struct wined3d_surface *surface) { const struct wined3d_gl_info *gl_info = context->gl_info; struct fbo_entry *entry = context->current_fbo; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 4420e13..e8fddb7 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1243,7 +1243,7 @@ void context_resource_unloaded(const struct wined3d_device *device, BOOL context_set_current(struct wined3d_context *ctx) DECLSPEC_HIDDEN; void context_set_draw_buffer(struct wined3d_context *context, GLenum buffer) DECLSPEC_HIDDEN; void context_set_tls_idx(DWORD idx) DECLSPEC_HIDDEN; -void context_surface_update(struct wined3d_context *context, struct wined3d_surface *surface) DECLSPEC_HIDDEN; +void context_surface_update(struct wined3d_context *context, const struct wined3d_surface *surface) DECLSPEC_HIDDEN;
/* Macros for doing basic GPU detection based on opengl capabilities */ #define WINE_D3D6_CAPABLE(gl_info) (gl_info->supported[ARB_MULTITEXTURE])