Module: wine Branch: master Commit: a077912e6b3da241ce76183ab3c9bad19e87c426 URL: http://source.winehq.org/git/wine.git/?a=commit;h=a077912e6b3da241ce76183ab3...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Apr 25 12:25:46 2017 +0200
d3d11: Implement d3d11_immediate_context_HSSetShaderResources().
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/device.c | 15 ++++++++++++++- 1 file changed, 14 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 1c38733..acefd77 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -1128,8 +1128,21 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_ExecuteCommandList(ID3D11D static void STDMETHODCALLTYPE d3d11_immediate_context_HSSetShaderResources(ID3D11DeviceContext *iface, UINT start_slot, UINT view_count, ID3D11ShaderResourceView *const *views) { - FIXME("iface %p, start_slot %u, view_count %u, views %p stub!\n", + struct d3d_device *device = device_from_immediate_ID3D11DeviceContext(iface); + unsigned int i; + + TRACE("iface %p, start_slot %u, view_count %u, views %p.\n", iface, start_slot, view_count, views); + + wined3d_mutex_lock(); + for (i = 0; i < view_count; ++i) + { + struct d3d_shader_resource_view *view = unsafe_impl_from_ID3D11ShaderResourceView(views[i]); + + wined3d_device_set_hs_resource_view(device->wined3d_device, start_slot + i, + view ? view->wined3d_view : NULL); + } + wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d11_immediate_context_HSSetShader(ID3D11DeviceContext *iface,