Module: wine Branch: master Commit: 459673da1a0f32a53bc47b56659c3786825957c0 URL: http://source.winehq.org/git/wine.git/?a=commit;h=459673da1a0f32a53bc47b5665...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Sep 22 08:54:58 2008 +0200
wined3d: Make sure update_minfilter and update_magfilter are initialized.
---
dlls/wined3d/context.c | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 76d449a..1d50434 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -77,7 +77,8 @@ static void context_apply_attachment_filter_states(IWineD3DDevice *iface, IWineD IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *)iface; const IWineD3DSurfaceImpl *surface_impl = (IWineD3DSurfaceImpl *)surface; IWineD3DBaseTextureImpl *texture_impl; - BOOL update_minfilter, update_magfilter; + BOOL update_minfilter = FALSE; + BOOL update_magfilter = FALSE;
/* Update base texture states array */ if (SUCCEEDED(IWineD3DSurface_GetContainer(surface, &IID_IWineD3DBaseTexture, (void **)&texture_impl)))