Module: wine Branch: refs/heads/master Commit: c2fe85e6587b2a4353f2ff341064ad6eed55e137 URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=c2fe85e6587b2a4353f2ff34...
Author: H. Verbeet hverbeet@gmail.com Date: Fri Feb 10 14:52:27 2006 +0100
wined3d: Release the vertex declaration during stateblock cleanup.
---
dlls/wined3d/stateblock.c | 4 ++++ 1 files changed, 4 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index 8ab5429..fe0a98f 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -84,6 +84,10 @@ ULONG WINAPI IWineD3DStateBlockImpl_Rele IWineD3DVertexShader_Release(This->vertexShader); }
+ if (NULL != This->vertexDecl) { + IWineD3DVertexDeclaration_Release(This->vertexDecl); + } + /* NOTE: according to MSDN: The applicaion is responsible for making sure the texture references are cleared down */ for (counter = 0; counter < GL_LIMITS(textures); counter++) { if (This->textures[counter]) {