Module: wine Branch: master Commit: fb2dac9621aa9cfae93cb50162ccf576a7415475 URL: http://source.winehq.org/git/wine.git/?a=commit;h=fb2dac9621aa9cfae93cb50162...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Sep 26 22:34:01 2012 +0200
d3d10: Implement d3d10_effect_blend_variable_GetBlendState().
---
dlls/d3d10/d3d10_private.h | 4 +++ dlls/d3d10/effect.c | 49 ++++++++++++++++++++++++++++++++++++++++++- 2 files changed, 51 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d10/d3d10_private.h b/dlls/d3d10/d3d10_private.h index 4f40c3e..65ec465 100644 --- a/dlls/d3d10/d3d10_private.h +++ b/dlls/d3d10/d3d10_private.h @@ -109,6 +109,10 @@ struct d3d10_effect_state_object_variable D3D10_BLEND_DESC blend; D3D10_SAMPLER_DESC sampler; } desc; + union + { + ID3D10BlendState *blend; + } object; };
/* ID3D10EffectType */ diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 30832f5..7d14620 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -1561,6 +1561,32 @@ static HRESULT parse_fx10_variable(struct d3d10_effect_variable *v, const char * return S_OK; }
+static HRESULT create_state_object(struct d3d10_effect_variable *v) +{ + ID3D10Device *device = v->effect->device; + HRESULT hr; + + switch (v->type->basetype) + { + case D3D10_SVT_BLEND: + if (FAILED(hr = ID3D10Device_CreateBlendState(device, + &v->u.state.desc.blend, &v->u.state.object.blend))) + return hr; + break; + + case D3D10_SVT_DEPTHSTENCIL: + case D3D10_SVT_RASTERIZER: + case D3D10_SVT_SAMPLER: + break; + + default: + ERR("Unhandled variable type %s.\n", debug_d3d10_shader_variable_type(v->type->basetype)); + return E_FAIL; + } + + return S_OK; +} + static HRESULT parse_fx10_local_variable(struct d3d10_effect_variable *v, const char **ptr, const char *data) { unsigned int i; @@ -1660,6 +1686,9 @@ static HRESULT parse_fx10_local_variable(struct d3d10_effect_variable *v, const ERR("Failed to read property list.\n"); return E_FAIL; } + + if (FAILED(hr = create_state_object(v))) + return hr; } } break; @@ -5984,9 +6013,25 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_blend_variable_GetRawValue(ID3D10E static HRESULT STDMETHODCALLTYPE d3d10_effect_blend_variable_GetBlendState(ID3D10EffectBlendVariable *iface, UINT index, ID3D10BlendState **blend_state) { - FIXME("iface %p, index %u, blend_state %p stub!\n", iface, index, blend_state); + struct d3d10_effect_variable *v = impl_from_ID3D10EffectVariable((ID3D10EffectVariable *)iface);
- return E_NOTIMPL; + TRACE("iface %p, index %u, blend_state %p.\n", iface, index, blend_state); + + if (v->type->element_count) + v = impl_from_ID3D10EffectVariable(iface->lpVtbl->GetElement(iface, index)); + else if (index) + return E_FAIL; + + if (v->type->basetype != D3D10_SVT_BLEND) + { + WARN("Variable is not a blend state.\n"); + return E_FAIL; + } + + if ((*blend_state = v->u.state.object.blend)) + ID3D10BlendState_AddRef(*blend_state); + + return S_OK; }
static HRESULT STDMETHODCALLTYPE d3d10_effect_blend_variable_GetBackingStore(ID3D10EffectBlendVariable *iface,