Module: vkd3d Branch: master Commit: 4eadd917c7cdbbcdf802a3475cdbc05aab7eaf77 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=4eadd917c7cdbbcdf802a347...
Author: Zebediah Figura zfigura@codeweavers.com Date: Mon Oct 5 19:45:23 2020 -0500
vkd3d-compiler: Use the correct array count in validate_target_type().
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
programs/vkd3d-compiler/main.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/programs/vkd3d-compiler/main.c b/programs/vkd3d-compiler/main.c index da09ce3..7a1a5b0 100644 --- a/programs/vkd3d-compiler/main.c +++ b/programs/vkd3d-compiler/main.c @@ -365,7 +365,7 @@ static bool validate_target_type( const enum vkd3d_shader_target_type *supported_types = vkd3d_shader_get_supported_target_types(source_type, &count);
- for (i = 0; i < ARRAY_SIZE(target_type_info); ++i) + for (i = 0; i < count; ++i) { if (target_type == supported_types[i]) return true;