Module: wine Branch: master Commit: d760b21ab611f5ef51af7f147d60db846cdd3433 URL: http://source.winehq.org/git/wine.git/?a=commit;h=d760b21ab611f5ef51af7f147d...
Author: Józef Kucia joseph.kucia@gmail.com Date: Thu Jun 21 14:15:39 2012 +0200
wined3d: Use the system memory pool for the logo surface.
---
dlls/wined3d/device.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 4c3282c..ed1ebbd 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -944,7 +944,7 @@ static void device_load_logo(struct wined3d_device *device, const char *filename }
hr = wined3d_surface_create(device, bm.bmWidth, bm.bmHeight, WINED3DFMT_B5G6R5_UNORM, 0, 0, - WINED3D_POOL_DEFAULT, WINED3D_MULTISAMPLE_NONE, 0, WINED3D_SURFACE_TYPE_OPENGL, WINED3D_SURFACE_MAPPABLE, + WINED3D_POOL_SYSTEM_MEM, WINED3D_MULTISAMPLE_NONE, 0, WINED3D_SURFACE_TYPE_OPENGL, WINED3D_SURFACE_MAPPABLE, NULL, &wined3d_null_parent_ops, &device->logo_surface); if (FAILED(hr)) {