Module: vkd3d Branch: master Commit: 423213fb0509423b51c6f59d01c7f1a1e7a8b1c2 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=423213fb0509423b51c6f59d...
Author: Zebediah Figura zfigura@codeweavers.com Date: Fri Oct 15 16:54:08 2021 -0500
vkd3d-shader/hlsl: Generate synthetic temps for object uniforms as well.
These can be assigned to when compatibility mode is used.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/hlsl_codegen.c | 31 +++++++++++-------------------- 1 file changed, 11 insertions(+), 20 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index b7b0cd1..03c098f 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -1310,35 +1310,26 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun
LIST_FOR_EACH_ENTRY(var, &ctx->globals->vars, struct hlsl_ir_var, scope_entry) { - if (var->data_type->type == HLSL_CLASS_OBJECT) - list_add_tail(&ctx->extern_vars, &var->extern_entry); - else if (var->modifiers & HLSL_STORAGE_UNIFORM) + if (var->modifiers & HLSL_STORAGE_UNIFORM) prepend_uniform_copy(ctx, entry_func->body, var); }
LIST_FOR_EACH_ENTRY(var, entry_func->parameters, struct hlsl_ir_var, param_entry) { - if (var->data_type->type == HLSL_CLASS_OBJECT) + if (var->data_type->type == HLSL_CLASS_OBJECT || (var->modifiers & HLSL_STORAGE_UNIFORM)) { - list_add_tail(&ctx->extern_vars, &var->extern_entry); + prepend_uniform_copy(ctx, entry_func->body, var); } else { - if (var->modifiers & HLSL_STORAGE_UNIFORM) - { - prepend_uniform_copy(ctx, entry_func->body, var); - } - else - { - if (var->data_type->type != HLSL_CLASS_STRUCT && !var->semantic.name) - hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC, - "Parameter "%s" is missing a semantic.", var->name); - - if (var->modifiers & HLSL_STORAGE_IN) - prepend_input_var_copy(ctx, entry_func->body, var); - if (var->modifiers & HLSL_STORAGE_OUT) - append_output_var_copy(ctx, entry_func->body, var); - } + if (var->data_type->type != HLSL_CLASS_STRUCT && !var->semantic.name) + hlsl_error(ctx, var->loc, VKD3D_SHADER_ERROR_HLSL_MISSING_SEMANTIC, + "Parameter "%s" is missing a semantic.", var->name); + + if (var->modifiers & HLSL_STORAGE_IN) + prepend_input_var_copy(ctx, entry_func->body, var); + if (var->modifiers & HLSL_STORAGE_OUT) + append_output_var_copy(ctx, entry_func->body, var); } } if (entry_func->return_var)