Module: wine Branch: master Commit: bb3b55ce22f96d443c2053f6b1eb24e087ca1377 URL: http://source.winehq.org/git/wine.git/?a=commit;h=bb3b55ce22f96d443c2053f6b1...
Author: Matteo Bruni mbruni@codeweavers.com Date: Mon Dec 4 18:36:46 2017 +0100
d3d11: Implement GenerateMips().
Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/device.c | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 7a8f3df..5281792 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -1135,7 +1135,13 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_ClearDepthStencilView(ID3D static void STDMETHODCALLTYPE d3d11_immediate_context_GenerateMips(ID3D11DeviceContext *iface, ID3D11ShaderResourceView *view) { - FIXME("iface %p, view %p stub!\n", iface, view); + struct d3d_shader_resource_view *srv = unsafe_impl_from_ID3D11ShaderResourceView(view); + + TRACE("iface %p, view %p.\n", iface, view); + + wined3d_mutex_lock(); + wined3d_shader_resource_view_generate_mipmaps(srv->wined3d_view); + wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d11_immediate_context_SetResourceMinLOD(ID3D11DeviceContext *iface, @@ -4193,9 +4199,15 @@ static void STDMETHODCALLTYPE d3d10_device_ClearDepthStencilView(ID3D10Device1 * }
static void STDMETHODCALLTYPE d3d10_device_GenerateMips(ID3D10Device1 *iface, - ID3D10ShaderResourceView *shader_resource_view) + ID3D10ShaderResourceView *view) { - FIXME("iface %p, shader_resource_view %p stub!\n", iface, shader_resource_view); + struct d3d_shader_resource_view *srv = unsafe_impl_from_ID3D10ShaderResourceView(view); + + TRACE("iface %p, view %p.\n", iface, view); + + wined3d_mutex_lock(); + wined3d_shader_resource_view_generate_mipmaps(srv->wined3d_view); + wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d10_device_ResolveSubresource(ID3D10Device1 *iface,