Module: wine Branch: master Commit: 824e27090f3f3bdd1e09837c2c8b47c9946ca05f URL: https://source.winehq.org/git/wine.git/?a=commit;h=824e27090f3f3bdd1e09837c2...
Author: Zebediah Figura z.figura12@gmail.com Date: Mon Feb 17 17:19:51 2020 -0600
d3d9: Stop setting the device state in d3d9_device_SetMaterial().
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d9/device.c | 2 -- 1 file changed, 2 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 802a974f34..ac03c7e241 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2193,8 +2193,6 @@ static HRESULT WINAPI d3d9_device_SetMaterial(IDirect3DDevice9Ex *iface, const D /* Note: D3DMATERIAL9 is compatible with struct wined3d_material. */ wined3d_mutex_lock(); wined3d_stateblock_set_material(device->update_state, (const struct wined3d_material *)material); - if (!device->recording) - wined3d_device_set_material(device->wined3d_device, (const struct wined3d_material *)material); wined3d_mutex_unlock();
return D3D_OK;