Module: wine Branch: master Commit: 220c078ed919aa09e5cc045d1fedeb08420598b2 URL: https://source.winehq.org/git/wine.git/?a=commit;h=220c078ed919aa09e5cc045d1...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Nov 1 11:25:27 2018 +0330
wined3d: Prefer bind flags over usage flags in wined3d_texture_prepare_texture().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/texture.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 5ee86d3..e01becd 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -1783,7 +1783,7 @@ void wined3d_texture_prepare_texture(struct wined3d_texture *texture, struct win
if (srgb) internal = format_gl->srgb_internal; - else if (resource->usage & WINED3DUSAGE_RENDERTARGET && wined3d_resource_is_offscreen(resource)) + else if (resource->bind_flags & WINED3D_BIND_RENDER_TARGET && wined3d_resource_is_offscreen(resource)) internal = format_gl->rt_internal; else internal = format_gl->internal;