Module: vkd3d Branch: master Commit: 5065cb6c1f3298bf1cb4612de5b8643a34e00efa URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=5065cb6c1f3298bf1cb4612d...
Author: Zebediah Figura zfigura@codeweavers.com Date: Wed Dec 2 09:29:11 2020 -0600
vkd3d-shader: Validate "compile_info" in vkd3d_shader_preprocess().
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/vkd3d_shader_main.c | 33 +++++++++++++++++++++------------ 1 file changed, 21 insertions(+), 12 deletions(-)
diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c index 6289a18..1a02924 100644 --- a/libs/vkd3d-shader/vkd3d_shader_main.c +++ b/libs/vkd3d-shader/vkd3d_shader_main.c @@ -252,7 +252,8 @@ static void vkd3d_shader_parser_destroy(struct vkd3d_shader_parser *parser) free_shader_desc(&parser->shader_desc); }
-static int vkd3d_shader_validate_compile_info(const struct vkd3d_shader_compile_info *compile_info) +static int vkd3d_shader_validate_compile_info(const struct vkd3d_shader_compile_info *compile_info, + bool validate_target_type) { const enum vkd3d_shader_source_type *source_types; const enum vkd3d_shader_target_type *target_types; @@ -276,16 +277,19 @@ static int vkd3d_shader_validate_compile_info(const struct vkd3d_shader_compile_ return VKD3D_ERROR_INVALID_ARGUMENT; }
- target_types = vkd3d_shader_get_supported_target_types(compile_info->source_type, &count); - for (i = 0; i < count; ++i) + if (validate_target_type) { - if (target_types[i] == compile_info->target_type) - break; - } - if (i == count) - { - WARN("Invalid shader target type %#x.\n", compile_info->target_type); - return VKD3D_ERROR_INVALID_ARGUMENT; + target_types = vkd3d_shader_get_supported_target_types(compile_info->source_type, &count); + for (i = 0; i < count; ++i) + { + if (target_types[i] == compile_info->target_type) + break; + } + if (i == count) + { + WARN("Invalid shader target type %#x.\n", compile_info->target_type); + return VKD3D_ERROR_INVALID_ARGUMENT; + } }
return VKD3D_OK; @@ -832,7 +836,7 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char if (messages) *messages = NULL;
- if ((ret = vkd3d_shader_validate_compile_info(compile_info)) < 0) + if ((ret = vkd3d_shader_validate_compile_info(compile_info, true)) < 0) return ret;
vkd3d_shader_message_context_init(&message_context, compile_info->log_level, compile_info->source_name); @@ -933,7 +937,7 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info, if (messages) *messages = NULL;
- if ((ret = vkd3d_shader_validate_compile_info(compile_info)) < 0) + if ((ret = vkd3d_shader_validate_compile_info(compile_info, true)) < 0) return ret;
vkd3d_shader_message_context_init(&message_context, compile_info->log_level, compile_info->source_name); @@ -1150,10 +1154,15 @@ const enum vkd3d_shader_target_type *vkd3d_shader_get_supported_target_types( int vkd3d_shader_preprocess(const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_code *out, char **messages) { + int ret; + TRACE("compile_info %p, out %p, messages %p.\n", compile_info, out, messages);
if (messages) *messages = NULL;
+ if ((ret = vkd3d_shader_validate_compile_info(compile_info, false)) < 0) + return ret; + return VKD3D_ERROR_NOT_IMPLEMENTED; }