Module: vkd3d Branch: master Commit: 365ad56888b25c2fb6252210fa9a3b1e910d32fa URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/365ad56888b25c2fb6252210fa9a3b...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Jan 22 20:32:55 2024 +0100
vkd3d-shader/ir: Get rid of shader_instruction_is_dcl().
---
libs/vkd3d-shader/ir.c | 20 +++++++------------- 1 file changed, 7 insertions(+), 13 deletions(-)
diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index f44d0839..82d93cc3 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -39,10 +39,11 @@ static inline bool shader_register_is_phase_instance_id(const struct vkd3d_shade return reg->type == VKD3DSPR_FORKINSTID || reg->type == VKD3DSPR_JOININSTID; }
-static bool shader_instruction_is_dcl(const struct vkd3d_shader_instruction *ins) +static bool vsir_instruction_is_dcl(const struct vkd3d_shader_instruction *instruction) { - return (VKD3DSIH_DCL <= ins->handler_idx && ins->handler_idx <= VKD3DSIH_DCL_VERTICES_OUT) - || ins->handler_idx == VKD3DSIH_HS_DECLS; + enum vkd3d_shader_opcode handler_idx = instruction->handler_idx; + return (VKD3DSIH_DCL <= handler_idx && handler_idx <= VKD3DSIH_DCL_VERTICES_OUT) + || handler_idx == VKD3DSIH_HS_DECLS; }
static void vkd3d_shader_instruction_make_nop(struct vkd3d_shader_instruction *ins) @@ -340,7 +341,7 @@ static void flattener_eliminate_phase_related_dcls(struct hull_flattener *normal return; }
- if (normaliser->phase == VKD3DSIH_INVALID || shader_instruction_is_dcl(ins)) + if (normaliser->phase == VKD3DSIH_INVALID || vsir_instruction_is_dcl(ins)) return;
if (normaliser->phase_body_idx == ~0u) @@ -639,7 +640,7 @@ static enum vkd3d_result instruction_array_normalise_hull_shader_control_point_i normaliser.phase = ins->handler_idx; break; default: - if (shader_instruction_is_dcl(ins)) + if (vsir_instruction_is_dcl(ins)) break; for (j = 0; j < ins->dst_count; ++j) shader_dst_param_normalise_outpointid(&ins->dst[j], &normaliser); @@ -1332,7 +1333,7 @@ static void shader_instruction_normalise_io_params(struct vkd3d_shader_instructi memset(normaliser->pc_dcl_params, 0, sizeof(normaliser->pc_dcl_params)); break; default: - if (shader_instruction_is_dcl(ins)) + if (vsir_instruction_is_dcl(ins)) break; for (i = 0; i < ins->dst_count; ++i) shader_dst_param_io_normalise(&ins->dst[i], false, normaliser); @@ -1972,13 +1973,6 @@ static void VKD3D_PRINTF_FUNC(3, 4) cf_flattener_create_block_name(struct cf_fla flattener->block_names[block_id] = buffer.buffer; }
-static bool vsir_instruction_is_dcl(const struct vkd3d_shader_instruction *instruction) -{ - enum vkd3d_shader_opcode handler_idx = instruction->handler_idx; - return (VKD3DSIH_DCL <= handler_idx && handler_idx <= VKD3DSIH_DCL_VERTICES_OUT) - || handler_idx == VKD3DSIH_HS_DECLS; -} - static enum vkd3d_result cf_flattener_iterate_instruction_array(struct cf_flattener *flattener) { bool main_block_open, is_hull_shader, after_declarations_section;