Module: wine Branch: master Commit: 4bf980962af0e1d34e7bb674f6f88929706ea129 URL: http://source.winehq.org/git/wine.git/?a=commit;h=4bf980962af0e1d34e7bb674f6...
Author: Stefan Dösinger stefan@codeweavers.com Date: Mon May 4 14:30:45 2009 +0200
wined3d: Only declare TMP_OUT in vertex shaders.
---
dlls/wined3d/arb_program_shader.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 93f84d5..94e3ce8 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -332,9 +332,9 @@ static void shader_generate_arb_declarations(IWineD3DBaseShader *iface, const sh } else { max_constantsF = GL_LIMITS(vshader_constantsF) - 1; } + /* Temporary Output register */ + shader_addline(buffer, "TEMP TMP_OUT;\n"); } - /* Temporary Output register */ - shader_addline(buffer, "TEMP TMP_OUT;\n");
for(i = 0; i < This->baseShader.limits.temporary; i++) { if (reg_maps->temporary[i])