Module: wine Branch: master Commit: 01918d05ed17ae01016b7d05e67024d4bd4c1e8e URL: http://source.winehq.org/git/wine.git/?a=commit;h=01918d05ed17ae01016b7d05e6...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Sep 20 22:59:20 2012 +0200
wined3d: wined3d_device_set_vertex_declaration() never fails.
---
dlls/d3d8/device.c | 5 ++--- dlls/d3d9/device.c | 12 ++++-------- dlls/ddraw/device.c | 37 ++++--------------------------------- dlls/wined3d/device.c | 10 +++++----- include/wine/wined3d.h | 2 +- 5 files changed, 16 insertions(+), 50 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 5e21a38..244e4c0 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -2138,10 +2138,9 @@ static HRESULT WINAPI d3d8_device_SetVertexShader(IDirect3DDevice8 *iface, DWORD return D3DERR_INVALIDCALL; }
- hr = wined3d_device_set_vertex_declaration(device->wined3d_device, + wined3d_device_set_vertex_declaration(device->wined3d_device, shader_impl->vertex_declaration->wined3d_vertex_declaration); - if (SUCCEEDED(hr)) - hr = wined3d_device_set_vertex_shader(device->wined3d_device, shader_impl->wined3d_shader); + hr = wined3d_device_set_vertex_shader(device->wined3d_device, shader_impl->wined3d_shader); wined3d_mutex_unlock();
TRACE("Returning hr %#x\n", hr); diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 06988f7..ea2fd1f 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -2073,16 +2073,15 @@ static HRESULT WINAPI d3d9_device_SetVertexDeclaration(IDirect3DDevice9Ex *iface { struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface); struct d3d9_vertex_declaration *decl_impl = unsafe_impl_from_IDirect3DVertexDeclaration9(declaration); - HRESULT hr;
TRACE("iface %p, declaration %p.\n", iface, declaration);
wined3d_mutex_lock(); - hr = wined3d_device_set_vertex_declaration(device->wined3d_device, + wined3d_device_set_vertex_declaration(device->wined3d_device, decl_impl ? decl_impl->wined3d_declaration : NULL); wined3d_mutex_unlock();
- return hr; + return D3D_OK; }
static HRESULT WINAPI d3d9_device_GetVertexDeclaration(IDirect3DDevice9Ex *iface, @@ -2188,7 +2187,6 @@ static HRESULT WINAPI d3d9_device_SetFVF(IDirect3DDevice9Ex *iface, DWORD fvf) { struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface); struct wined3d_vertex_declaration *decl; - HRESULT hr;
TRACE("iface %p, fvf %#x.\n", iface, fvf);
@@ -2206,12 +2204,10 @@ static HRESULT WINAPI d3d9_device_SetFVF(IDirect3DDevice9Ex *iface, DWORD fvf) return D3DERR_DRIVERINTERNALERROR; }
- hr = wined3d_device_set_vertex_declaration(device->wined3d_device, decl); - if (FAILED(hr)) - ERR("Failed to set vertex declaration.\n"); + wined3d_device_set_vertex_declaration(device->wined3d_device, decl); wined3d_mutex_unlock();
- return hr; + return D3D_OK; }
static HRESULT WINAPI d3d9_device_GetFVF(IDirect3DDevice9Ex *iface, DWORD *fvf) diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c index 20b2510..86cd5c1 100644 --- a/dlls/ddraw/device.c +++ b/dlls/ddraw/device.c @@ -3406,16 +3406,8 @@ static HRESULT d3d_device7_DrawPrimitive(IDirect3DDevice7 *iface, /* Get the stride */ stride = get_flexible_vertex_size(fvf);
- /* Set the FVF */ wined3d_mutex_lock(); - hr = wined3d_device_set_vertex_declaration(device->wined3d_device, ddraw_find_decl(device->ddraw, fvf)); - if (hr != D3D_OK) - { - wined3d_mutex_unlock(); - return hr; - } - - /* This method translates to the user pointer draw of WineD3D */ + wined3d_device_set_vertex_declaration(device->wined3d_device, ddraw_find_decl(device->ddraw, fvf)); wined3d_device_set_primitive_type(device->wined3d_device, primitive_type); hr = wined3d_device_draw_primitive_up(device->wined3d_device, vertex_count, vertices, stride); wined3d_mutex_unlock(); @@ -3518,14 +3510,7 @@ static HRESULT d3d_device7_DrawIndexedPrimitive(IDirect3DDevice7 *iface,
/* Set the D3DDevice's FVF */ wined3d_mutex_lock(); - hr = wined3d_device_set_vertex_declaration(device->wined3d_device, ddraw_find_decl(device->ddraw, fvf)); - if (FAILED(hr)) - { - WARN("Failed to set vertex declaration, hr %#x.\n", hr); - wined3d_mutex_unlock(); - return hr; - } - + wined3d_device_set_vertex_declaration(device->wined3d_device, ddraw_find_decl(device->ddraw, fvf)); wined3d_device_set_primitive_type(device->wined3d_device, primitive_type); hr = wined3d_device_draw_indexed_primitive_up(device->wined3d_device, index_count, indices, WINED3DFMT_R16_UINT, vertices, get_flexible_vertex_size(fvf)); @@ -3992,15 +3977,7 @@ static HRESULT d3d_device7_DrawPrimitiveVB(IDirect3DDevice7 *iface, D3DPRIMITIVE stride = get_flexible_vertex_size(vb->fvf);
wined3d_mutex_lock(); - hr = wined3d_device_set_vertex_declaration(device->wined3d_device, vb->wineD3DVertexDeclaration); - if (FAILED(hr)) - { - WARN("Failed to set vertex declaration, hr %#x.\n", hr); - wined3d_mutex_unlock(); - return hr; - } - - /* Set the vertex stream source */ + wined3d_device_set_vertex_declaration(device->wined3d_device, vb->wineD3DVertexDeclaration); hr = wined3d_device_set_stream_source(device->wined3d_device, 0, vb->wineD3DVertexBuffer, 0, stride); if (FAILED(hr)) { @@ -4091,13 +4068,7 @@ static HRESULT d3d_device7_DrawIndexedPrimitiveVB(IDirect3DDevice7 *iface,
wined3d_mutex_lock();
- hr = wined3d_device_set_vertex_declaration(This->wined3d_device, vb->wineD3DVertexDeclaration); - if (FAILED(hr)) - { - ERR(" (%p) Setting the FVF failed, hr = %x!\n", This, hr); - wined3d_mutex_unlock(); - return hr; - } + wined3d_device_set_vertex_declaration(This->wined3d_device, vb->wineD3DVertexDeclaration);
/* check that the buffer is large enough to hold the indices, * reallocate if necessary. */ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 9daeb60..4d6d03c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2411,7 +2411,7 @@ void CDECL wined3d_device_get_scissor_rect(const struct wined3d_device *device, TRACE("Returning rect %s.\n", wine_dbgstr_rect(rect)); }
-HRESULT CDECL wined3d_device_set_vertex_declaration(struct wined3d_device *device, +void CDECL wined3d_device_set_vertex_declaration(struct wined3d_device *device, struct wined3d_vertex_declaration *declaration) { struct wined3d_vertex_declaration *prev = device->updateStateBlock->state.vertex_declaration; @@ -2429,17 +2429,17 @@ HRESULT CDECL wined3d_device_set_vertex_declaration(struct wined3d_device *devic if (device->isRecordingState) { TRACE("Recording... not performing anything.\n"); - return WINED3D_OK; + return; } - else if (declaration == prev) + + if (declaration == prev) { /* Checked after the assignment to allow proper stateblock recording. */ TRACE("Application is setting the old declaration over, nothing to do.\n"); - return WINED3D_OK; + return; }
device_invalidate_state(device, STATE_VDECL); - return WINED3D_OK; }
HRESULT CDECL wined3d_device_get_vertex_declaration(const struct wined3d_device *device, diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 0d84adc..90e71c0 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2235,7 +2235,7 @@ HRESULT __cdecl wined3d_device_set_texture_stage_state(struct wined3d_device *de UINT stage, enum wined3d_texture_stage_state state, DWORD value); void __cdecl wined3d_device_set_transform(struct wined3d_device *device, enum wined3d_transform_state state, const struct wined3d_matrix *matrix); -HRESULT __cdecl wined3d_device_set_vertex_declaration(struct wined3d_device *device, +void __cdecl wined3d_device_set_vertex_declaration(struct wined3d_device *device, struct wined3d_vertex_declaration *declaration); HRESULT __cdecl wined3d_device_set_vertex_shader(struct wined3d_device *device, struct wined3d_shader *shader); void __cdecl wined3d_device_set_viewport(struct wined3d_device *device, const struct wined3d_viewport *viewport);