Henri Verbeet pushed to branch master at wine / vkd3d
Commits: d65be3d0 by Giovanni Mascellani at 2025-06-05T16:50:15+02:00 tests: Skip test_graphics_compute_queue_synchronization() on paravirtualized MoltenVK.
This used to work when the macOS runner had a Sonoma host system. Now it has Sequoia, even if the guest is still Sonoma, and the test crashes with:
[mvk-error] VK_TIMEOUT: MTLCommandBuffer "vkQueueSubmit MTLCommandBuffer on Queue 3-0" execution failed (code 2): Caused GPU Hang Error (00000003:kIOGPUCommandBufferCallbackErrorHang) vkd3d:56072:err:vkd3d_wait_for_gpu_timeline_semaphore Failed to wait for Vulkan timeline semaphore, vr -4.
Upgrading MoltenVK or the guest to Sequoia doesn't seem to help. I haven't investigated the problem, but my experience is that the paravirtualized Metal driver has a number of problems.
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2 changed files:
- tests/d3d12.c - tests/d3d12_crosstest.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/d65be3d0c5698a1b0df7c39ec0eaa4...