Module: wine Branch: master Commit: cc0c7d727b62f6d9ee2cfda60b5bbcc7279281ff URL: https://source.winehq.org/git/wine.git/?a=commit;h=cc0c7d727b62f6d9ee2cfda60...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Nov 5 15:31:56 2018 +0330
d3d9: Prefer bind flags over usage flags in d3d9_device_ColorFill().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d9/device.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index e513549..1e7c0ea 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -1750,13 +1750,13 @@ static HRESULT WINAPI d3d9_device_ColorFill(IDirect3DDevice9Ex *iface, WARN("Colour fills are not allowed on surfaces with resource access %#x.\n", desc.access); return D3DERR_INVALIDCALL; } - if ((desc.usage & (WINED3DUSAGE_RENDERTARGET | WINED3DUSAGE_TEXTURE)) == WINED3DUSAGE_TEXTURE) + if ((desc.bind_flags & (WINED3D_BIND_RENDER_TARGET | WINED3D_BIND_SHADER_RESOURCE)) == WINED3D_BIND_SHADER_RESOURCE) { wined3d_mutex_unlock(); WARN("Colorfill is not allowed on non-RT textures, returning D3DERR_INVALIDCALL.\n"); return D3DERR_INVALIDCALL; } - if (desc.usage & WINED3DUSAGE_DEPTHSTENCIL) + if (desc.bind_flags & WINED3D_BIND_DEPTH_STENCIL) { wined3d_mutex_unlock(); WARN("Colorfill is not allowed on depth stencil surfaces, returning D3DERR_INVALIDCALL.\n");