Module: vkd3d Branch: master Commit: 2d109b69f949ba5bc3ae70c5080b12dbd036e2da URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=2d109b69f949ba5bc3ae70c5...
Author: Zebediah Figura zfigura@codeweavers.com Date: Mon Mar 22 17:02:39 2021 -0500
vkd3d-shader: Treat entry point parameters as written to if they are uniform.
Signed-off-by: Zebediah Figura zfigura@codeweavers.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/hlsl_codegen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index f27714c..595e7da 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -403,7 +403,7 @@ static void compute_liveness(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl
LIST_FOR_EACH_ENTRY(var, entry_func->parameters, struct hlsl_ir_var, param_entry) { - if (var->is_input_varying) + if (var->is_input_varying || var->is_uniform) var->first_write = 1; if (var->is_output_varying) var->last_read = UINT_MAX;