Module: wine Branch: master Commit: 5392835f2992eb43b45e40de425ebd9d3f0d42e7 URL: http://source.winehq.org/git/wine.git/?a=commit;h=5392835f2992eb43b45e40de42...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Feb 24 12:27:37 2017 +0100
wined3d: Record sampler usage for ld_structured.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/shader.c | 6 ++++++ 1 file changed, 6 insertions(+)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 3085248..37c4352 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -1385,6 +1385,12 @@ static HRESULT shader_get_registers_used(struct wined3d_shader *shader, const st shader_record_sample(reg_maps, ins.src[1].reg.idx[0].offset, WINED3D_SAMPLER_DEFAULT, reg_maps->sampler_map.count); } + else if (ins.handler_idx == WINED3DSIH_LD_STRUCTURED + && ins.src[2].reg.type == WINED3DSPR_RESOURCE) + { + shader_record_sample(reg_maps, ins.src[2].reg.idx[0].offset, + WINED3D_SAMPLER_DEFAULT, reg_maps->sampler_map.count); + }
if (ins.predicate) if (!shader_record_register_usage(shader, reg_maps, &ins.predicate->reg,