Module: wine Branch: master Commit: 215d9299a463e3512a2cf1c9bcdb4fe95b9e4964 URL: http://source.winehq.org/git/wine.git/?a=commit;h=215d9299a463e3512a2cf1c9bc...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu Jun 16 11:59:39 2016 +0200
d3d11: Validate "ViewDimension" field in D3D11_RENDER_TARGET_VIEW_DESC.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/view.c | 58 +++++++++++++++++++++++++++++++++++++++++++++++-------- 1 file changed, 50 insertions(+), 8 deletions(-)
diff --git a/dlls/d3d11/view.c b/dlls/d3d11/view.c index 2210394..c5263ef 100644 --- a/dlls/d3d11/view.c +++ b/dlls/d3d11/view.c @@ -211,7 +211,7 @@ static HRESULT set_rtdesc_from_resource(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3
ID3D11Resource_GetType(resource, &dimension);
- switch(dimension) + switch (dimension) { case D3D11_RESOURCE_DIMENSION_TEXTURE1D: { @@ -323,7 +323,7 @@ static HRESULT set_rtdesc_from_resource(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3 } }
-static void normalize_rtv_desc(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3D11Resource *resource) +static HRESULT normalize_rtv_desc(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3D11Resource *resource) { D3D11_RESOURCE_DIMENSION dimension; unsigned int layer_count; @@ -332,14 +332,46 @@ static void normalize_rtv_desc(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3D11Resour ID3D11Resource_GetType(resource, &dimension); switch (dimension) { + case D3D11_RESOURCE_DIMENSION_BUFFER: + { + if (desc->ViewDimension != D3D11_RTV_DIMENSION_BUFFER) + { + WARN("Incompatible dimensions %#x, %#x.\n", dimension, desc->ViewDimension); + return E_INVALIDARG; + } + return S_OK; + } + + case D3D11_RESOURCE_DIMENSION_TEXTURE1D: + { + if (desc->ViewDimension != D3D11_RTV_DIMENSION_TEXTURE1D + && desc->ViewDimension != D3D11_RTV_DIMENSION_TEXTURE1DARRAY) + { + WARN("Incompatible dimensions %#x, %#x.\n", dimension, desc->ViewDimension); + return E_INVALIDARG; + } + + FIXME("Unhandled 1D texture resource.\n"); + return S_OK; + } + case D3D11_RESOURCE_DIMENSION_TEXTURE2D: { const struct d3d_texture2d *texture;
+ if (desc->ViewDimension != D3D11_RTV_DIMENSION_TEXTURE2D + && desc->ViewDimension != D3D11_RTV_DIMENSION_TEXTURE2DARRAY + && desc->ViewDimension != D3D11_RTV_DIMENSION_TEXTURE2DMS + && desc->ViewDimension != D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY) + { + WARN("Incompatible dimensions %#x, %#x.\n", dimension, desc->ViewDimension); + return E_INVALIDARG; + } + if (!(texture = unsafe_impl_from_ID3D11Texture2D((ID3D11Texture2D *)resource))) { ERR("Cannot get implementation from ID3D11Texture2D.\n"); - return; + return E_FAIL; }
format = texture->desc.Format; @@ -351,10 +383,16 @@ static void normalize_rtv_desc(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3D11Resour { const struct d3d_texture3d *texture;
+ if (desc->ViewDimension != D3D11_RTV_DIMENSION_TEXTURE3D) + { + WARN("Incompatible dimensions %#x, %#x.\n", dimension, desc->ViewDimension); + return E_INVALIDARG; + } + if (!(texture = unsafe_impl_from_ID3D11Texture3D((ID3D11Texture3D *)resource))) { ERR("Cannot get implementation from ID3D11Texture3D.\n"); - return; + return E_FAIL; }
format = texture->desc.Format; @@ -363,7 +401,8 @@ static void normalize_rtv_desc(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3D11Resour }
default: - return; + ERR("Unhandled resource dimension %#x.\n", dimension); + return E_FAIL; }
if (desc->Format == DXGI_FORMAT_UNKNOWN) @@ -395,6 +434,8 @@ static void normalize_rtv_desc(D3D11_RENDER_TARGET_VIEW_DESC *desc, ID3D11Resour default: break; } + + return S_OK; }
static HRESULT set_srdesc_from_resource(D3D11_SHADER_RESOURCE_VIEW_DESC *desc, ID3D11Resource *resource) @@ -1425,14 +1466,15 @@ static HRESULT d3d_rendertarget_view_init(struct d3d_rendertarget_view *view, st
if (!desc) { - if (FAILED(hr = set_rtdesc_from_resource(&view->desc, resource))) - return hr; + hr = set_rtdesc_from_resource(&view->desc, resource); } else { view->desc = *desc; - normalize_rtv_desc(&view->desc, resource); + hr = normalize_rtv_desc(&view->desc, resource); } + if (FAILED(hr)) + return hr;
wined3d_mutex_lock(); if (!(wined3d_resource = wined3d_resource_from_d3d11_resource(resource)))