Module: wine Branch: master Commit: 0453e4e44a556c5dbcac68a03b59c5d4ca8433dc URL: http://source.winehq.org/git/wine.git/?a=commit;h=0453e4e44a556c5dbcac68a03b...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Apr 10 10:05:44 2014 +0200
d3d9/tests: Use a separate device for test_cube_wrap().
---
dlls/d3d9/tests/visual.c | 78 +++++++++++++++++++++++++++++----------------- 1 file changed, 50 insertions(+), 28 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 4094ff3..67099a5 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -1496,40 +1496,65 @@ static void fog_test(IDirect3DDevice9 *device) * interpolate between the edge texels of the three involved faces. It should * never involve the border color or the other side (texcoord wrapping) of a * face in the interpolation. */ -static void test_cube_wrap(IDirect3DDevice9 *device) +static void test_cube_wrap(void) { - static const float quad[][6] = { + IDirect3DVertexDeclaration9 *vertex_declaration; + IDirect3DSurface9 *face_surface, *surface; + IDirect3DCubeTexture9 *texture; + D3DLOCKED_RECT locked_rect; + IDirect3DDevice9 *device; + unsigned int x, y, face; + IDirect3D9 *d3d; + ULONG refcount; + D3DCAPS9 caps; + HWND window; + HRESULT hr; + + static const float quad[][6] = + { {-1.0f, -1.0f, 0.0f, 1.0f, 1.0f, 1.0f}, {-1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f}, { 1.0f, -1.0f, 0.0f, 1.0f, 1.0f, 1.0f}, { 1.0f, 1.0f, 0.0f, 1.0f, 1.0f, 1.0f}, }; - - static const D3DVERTEXELEMENT9 decl_elements[] = { + static const D3DVERTEXELEMENT9 decl_elements[] = + { {0, 0, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_POSITION, 0}, {0, 12, D3DDECLTYPE_FLOAT3, D3DDECLMETHOD_DEFAULT, D3DDECLUSAGE_TEXCOORD, 0}, D3DDECL_END() }; - - static const struct { + static const struct + { D3DTEXTUREADDRESS mode; const char *name; - } address_modes[] = { - {D3DTADDRESS_WRAP, "D3DTADDRESS_WRAP"}, - {D3DTADDRESS_MIRROR, "D3DTADDRESS_MIRROR"}, - {D3DTADDRESS_CLAMP, "D3DTADDRESS_CLAMP"}, - {D3DTADDRESS_BORDER, "D3DTADDRESS_BORDER"}, + } + address_modes[] = + { + {D3DTADDRESS_WRAP, "D3DTADDRESS_WRAP"}, + {D3DTADDRESS_MIRROR, "D3DTADDRESS_MIRROR"}, + {D3DTADDRESS_CLAMP, "D3DTADDRESS_CLAMP"}, + {D3DTADDRESS_BORDER, "D3DTADDRESS_BORDER"}, {D3DTADDRESS_MIRRORONCE, "D3DTADDRESS_MIRRORONCE"}, };
- IDirect3DVertexDeclaration9 *vertex_declaration = NULL; - IDirect3DCubeTexture9 *texture = NULL; - IDirect3DSurface9 *surface = NULL; - IDirect3DSurface9 *face_surface; - D3DLOCKED_RECT locked_rect; - HRESULT hr; - UINT x; - INT y, face; + window = CreateWindowA("static", "d3d9_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, + 0, 0, 640, 480, NULL, NULL, NULL, NULL); + d3d = Direct3DCreate9(D3D_SDK_VERSION); + ok(!!d3d, "Failed to create a D3D object.\n"); + if (!(device = create_device(d3d, window, window, TRUE))) + { + skip("Failed to create a D3D device, skipping tests.\n"); + goto done; + } + + hr = IDirect3DDevice9_GetDeviceCaps(device, &caps); + ok(SUCCEEDED(hr), "Failed to get device caps, hr %#x.\n", hr); + if (!(caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP)) + { + skip("No cube texture support, skipping tests.\n"); + IDirect3DDevice9_Release(device); + goto done; + }
hr = IDirect3DDevice9_CreateVertexDeclaration(device, decl_elements, &vertex_declaration); ok(SUCCEEDED(hr), "CreateVertexDeclaration failed (0x%08x)\n", hr); @@ -1645,12 +1670,14 @@ static void test_cube_wrap(IDirect3DDevice9 *device) ok(SUCCEEDED(hr), "Clear failed (0x%08x)\n", hr); }
- hr = IDirect3DDevice9_SetTexture(device, 0, NULL); - ok(SUCCEEDED(hr), "SetTexture failed (0x%08x)\n", hr); - IDirect3DVertexDeclaration9_Release(vertex_declaration); IDirect3DCubeTexture9_Release(texture); IDirect3DSurface9_Release(surface); + refcount = IDirect3DDevice9_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); +done: + IDirect3D9_Release(d3d); + DestroyWindow(window); }
static void offscreen_test(void) @@ -16687,16 +16714,11 @@ START_TEST(visual) clear_test(device_ptr); color_fill_test(device_ptr); fog_test(device_ptr); - if(caps.TextureCaps & D3DPTEXTURECAPS_CUBEMAP) - { - test_cube_wrap(device_ptr); - } else { - skip("No cube texture support\n"); - }
cleanup_device(device_ptr); device_ptr = NULL;
+ test_cube_wrap(); z_range_test(); maxmip_test(); offscreen_test();