Henri Verbeet : tests: Free the shader blobs once we're done with them in test_create_pipeline_state(). (Valgrind).

Show replies by date

309
Age (days ago)
309
Last active (days ago)

wine-commits@winehq.org

0 comments
1 participants

Add to favorites Remove from favorites

tags (0)
participants (1)
  • Alexandre Julliard