Module: wine Branch: master Commit: 51d58f9962c92bb2268143383499b1e9b68d12fc URL: http://source.winehq.org/git/wine.git/?a=commit;h=51d58f9962c92bb22681433834...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Apr 26 13:19:57 2017 +0200
d3d11: Fix refcounting for shaders.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/shader.c | 32 ++++++++++++++++++++++++++++++++ 1 file changed, 32 insertions(+)
diff --git a/dlls/d3d11/shader.c b/dlls/d3d11/shader.c index 6266a34..b8c50d9 100644 --- a/dlls/d3d11/shader.c +++ b/dlls/d3d11/shader.c @@ -635,6 +635,14 @@ static ULONG STDMETHODCALLTYPE d3d11_hull_shader_AddRef(ID3D11HullShader *iface)
TRACE("%p increasing refcount to %u.\n", shader, refcount);
+ if (refcount == 1) + { + ID3D11Device_AddRef(shader->device); + wined3d_mutex_lock(); + wined3d_shader_incref(shader->wined3d_shader); + wined3d_mutex_unlock(); + } + return refcount; }
@@ -831,6 +839,14 @@ static ULONG STDMETHODCALLTYPE d3d11_domain_shader_AddRef(ID3D11DomainShader *if
TRACE("%p increasing refcount to %u.\n", shader, refcount);
+ if (refcount == 1) + { + ID3D11Device_AddRef(shader->device); + wined3d_mutex_lock(); + wined3d_shader_incref(shader->wined3d_shader); + wined3d_mutex_unlock(); + } + return refcount; }
@@ -1037,6 +1053,14 @@ static ULONG STDMETHODCALLTYPE d3d11_geometry_shader_AddRef(ID3D11GeometryShader
TRACE("%p increasing refcount to %u.\n", shader, refcount);
+ if (refcount == 1) + { + ID3D11Device_AddRef(shader->device); + wined3d_mutex_lock(); + wined3d_shader_incref(shader->wined3d_shader); + wined3d_mutex_unlock(); + } + return refcount; }
@@ -1890,6 +1914,14 @@ static ULONG STDMETHODCALLTYPE d3d11_compute_shader_AddRef(ID3D11ComputeShader *
TRACE("%p increasing refcount to %u.\n", shader, refcount);
+ if (refcount == 1) + { + ID3D11Device_AddRef(shader->device); + wined3d_mutex_lock(); + wined3d_shader_incref(shader->wined3d_shader); + wined3d_mutex_unlock(); + } + return refcount; }