Module: wine Branch: master Commit: f0fb19992580cc66a3fed9f9e0f5ca1c78d73dc0 URL: http://source.winehq.org/git/wine.git/?a=commit;h=f0fb19992580cc66a3fed9f9e0...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Jul 17 11:40:37 2012 +0200
wined3d: Use the proper texture target in ffp_blit_p8_upload_palette().
---
dlls/wined3d/surface.c | 8 +++++++- 1 files changed, 7 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index c0b27ba..13c88f9 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -6333,12 +6333,18 @@ static void ffp_blit_p8_upload_palette(const struct wined3d_surface *surface, co { BYTE table[256][4]; BOOL colorkey_active = (surface->CKeyFlags & WINEDDSD_CKSRCBLT) ? TRUE : FALSE; + GLenum target; + + if (surface->container.type == WINED3D_CONTAINER_TEXTURE) + target = surface->container.u.texture->target; + else + target = surface->texture_target;
d3dfmt_p8_init_palette(surface, table, colorkey_active);
TRACE("Using GL_EXT_PALETTED_TEXTURE for 8-bit paletted texture support\n"); ENTER_GL(); - GL_EXTCALL(glColorTableEXT(surface->texture_target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, table)); + GL_EXTCALL(glColorTableEXT(target, GL_RGBA, 256, GL_RGBA, GL_UNSIGNED_BYTE, table)); LEAVE_GL(); }