Module: wine Branch: master Commit: 1bc01f8f87b88fc4f962b8021b7efd4d0aa84530 URL: http://source.winehq.org/git/wine.git/?a=commit;h=1bc01f8f87b88fc4f962b8021b...
Author: Stefan Dösinger stefan@codeweavers.com Date: Mon Jun 20 23:26:03 2011 +0200
wined3d: Get rid of the has_signature_idx field in the ARB ps private data.
---
dlls/wined3d/arb_program_shader.c | 2 -- 1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 893455e..e533018 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -285,7 +285,6 @@ struct ps_signature struct arb_pshader_private { struct arb_ps_compiled_shader *gl_shaders; UINT num_gl_shaders, shader_array_size; - BOOL has_signature_idx; DWORD input_signature_idx; DWORD clipplane_emulation; BOOL clamp_consts; @@ -4277,7 +4276,6 @@ static struct arb_ps_compiled_shader *find_arb_pshader(struct wined3d_shader *sh else shader_data->input_signature_idx = find_input_signature(priv, shader->input_signature);
- shader_data->has_signature_idx = TRUE; TRACE("Shader got assigned input signature index %u\n", shader_data->input_signature_idx);
if (!device->vs_clipping)