Module: vkd3d Branch: master Commit: 0641229e0e4472ce72f208f4f04a0cc26ad66bcf URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=0641229e0e4472ce72f208f4...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Feb 6 12:38:05 2019 +0100
vkd3d: Set object names for Vulkan command pools.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d/command.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 48aa37c..65eee1b 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -1083,7 +1083,8 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_allocator_SetName(ID3D12CommandAl
TRACE("iface %p, name %s.\n", iface, debugstr_w(name, allocator->device->wchar_size));
- return name ? S_OK : E_INVALIDARG; + return vkd3d_set_vk_object_name(allocator->device, (uint64_t)allocator->vk_command_pool, + VK_DEBUG_REPORT_OBJECT_TYPE_COMMAND_POOL_EXT, name); }
static HRESULT STDMETHODCALLTYPE d3d12_command_allocator_GetDevice(ID3D12CommandAllocator *iface,