Module: wine Branch: refs/heads/master Commit: 99272f0deec2a224613edf2687ee90dc8f9bba43 URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=99272f0deec2a224613edf26...
Author: Ivan Gyurdiev ivg231@gmail.com Date: Thu Jul 20 23:05:22 2006 -0400
wined3d: Correct initial render states.
---
dlls/wined3d/stateblock.c | 17 ++++++++++------- 1 files changed, 10 insertions(+), 7 deletions(-)
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index d23d782..e3d0e7c 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -708,7 +708,7 @@ static HRESULT WINAPI IWineD3DStateBloc IWineD3DDevice_SetRenderState(device, WINED3DRS_CULLMODE, D3DCULL_CCW); IWineD3DDevice_SetRenderState(device, WINED3DRS_ZFUNC, D3DCMP_LESSEQUAL); IWineD3DDevice_SetRenderState(device, WINED3DRS_ALPHAFUNC, D3DCMP_ALWAYS); - IWineD3DDevice_SetRenderState(device, WINED3DRS_ALPHAREF, 0xff); /*??*/ + IWineD3DDevice_SetRenderState(device, WINED3DRS_ALPHAREF, 0); IWineD3DDevice_SetRenderState(device, WINED3DRS_DITHERENABLE, FALSE); IWineD3DDevice_SetRenderState(device, WINED3DRS_ALPHABLENDENABLE, FALSE); IWineD3DDevice_SetRenderState(device, WINED3DRS_FOGENABLE, FALSE); @@ -758,26 +758,29 @@ static HRESULT WINAPI IWineD3DStateBloc IWineD3DDevice_SetRenderState(device, WINED3DRS_NORMALIZENORMALS, FALSE); IWineD3DDevice_SetRenderState(device, WINED3DRS_DIFFUSEMATERIALSOURCE, D3DMCS_COLOR1); IWineD3DDevice_SetRenderState(device, WINED3DRS_SPECULARMATERIALSOURCE, D3DMCS_COLOR2); - IWineD3DDevice_SetRenderState(device, WINED3DRS_AMBIENTMATERIALSOURCE, D3DMCS_COLOR2); + IWineD3DDevice_SetRenderState(device, WINED3DRS_AMBIENTMATERIALSOURCE, D3DMCS_MATERIAL); IWineD3DDevice_SetRenderState(device, WINED3DRS_EMISSIVEMATERIALSOURCE, D3DMCS_MATERIAL); IWineD3DDevice_SetRenderState(device, WINED3DRS_VERTEXBLEND, D3DVBF_DISABLE); IWineD3DDevice_SetRenderState(device, WINED3DRS_CLIPPLANEENABLE, 0); IWineD3DDevice_SetRenderState(device, WINED3DRS_SOFTWAREVERTEXPROCESSING, FALSE); tmpfloat.f = 1.0f; IWineD3DDevice_SetRenderState(device, WINED3DRS_POINTSIZE, tmpfloat.d); - tmpfloat.f = 0.0f; + tmpfloat.f = 1.0f; IWineD3DDevice_SetRenderState(device, WINED3DRS_POINTSIZE_MIN, tmpfloat.d); IWineD3DDevice_SetRenderState(device, WINED3DRS_POINTSPRITEENABLE, FALSE); IWineD3DDevice_SetRenderState(device, WINED3DRS_POINTSCALEENABLE, FALSE); - IWineD3DDevice_SetRenderState(device, WINED3DRS_POINTSCALE_A, TRUE); - IWineD3DDevice_SetRenderState(device, WINED3DRS_POINTSCALE_B, TRUE); - IWineD3DDevice_SetRenderState(device, WINED3DRS_POINTSCALE_C, TRUE); + tmpfloat.f = 1.0f; + IWineD3DDevice_SetRenderState(device, WINED3DRS_POINTSCALE_A, tmpfloat.d); + tmpfloat.f = 0.0f; + IWineD3DDevice_SetRenderState(device, WINED3DRS_POINTSCALE_B, tmpfloat.d); + tmpfloat.f = 0.0f; + IWineD3DDevice_SetRenderState(device, WINED3DRS_POINTSCALE_C, tmpfloat.d); IWineD3DDevice_SetRenderState(device, WINED3DRS_MULTISAMPLEANTIALIAS, TRUE); IWineD3DDevice_SetRenderState(device, WINED3DRS_MULTISAMPLEMASK, 0xFFFFFFFF); IWineD3DDevice_SetRenderState(device, WINED3DRS_PATCHEDGESTYLE, D3DPATCHEDGE_DISCRETE); tmpfloat.f = 1.0f; IWineD3DDevice_SetRenderState(device, WINED3DRS_PATCHSEGMENTS, tmpfloat.d); - IWineD3DDevice_SetRenderState(device, WINED3DRS_DEBUGMONITORTOKEN, D3DDMT_DISABLE); + IWineD3DDevice_SetRenderState(device, WINED3DRS_DEBUGMONITORTOKEN, 0xbaadcafe); tmpfloat.f = 64.0f; IWineD3DDevice_SetRenderState(device, WINED3DRS_POINTSIZE_MAX, tmpfloat.d); IWineD3DDevice_SetRenderState(device, WINED3DRS_INDEXEDVERTEXBLENDENABLE, FALSE);