Module: wine Branch: master Commit: 8d4c90496f8ff981f75ef473ca2ae11bfbe0ffca URL: http://source.winehq.org/git/wine.git/?a=commit;h=8d4c90496f8ff981f75ef473ca...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Apr 29 09:55:06 2009 +0200
wined3d: Store the sampler type in struct shader_reg_maps.
Instead of the usage token.
---
dlls/wined3d/arb_program_shader.c | 2 +- dlls/wined3d/baseshader.c | 4 ++-- dlls/wined3d/device.c | 21 ++++++++++++--------- dlls/wined3d/glsl_shader.c | 37 ++++++++++++++++++------------------- dlls/wined3d/pixelshader.c | 16 ++++++++-------- dlls/wined3d/wined3d_private.h | 4 +--- 6 files changed, 42 insertions(+), 42 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=8d4c90496f8ff981f75ef4...