Module: wine Branch: master Commit: b93cfc18faa9d45db35584378c7b0d71f2ac63d2 URL: https://source.winehq.org/git/wine.git/?a=commit;h=b93cfc18faa9d45db35584378...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Nov 5 15:31:53 2018 +0330
wined3d: Prefer bind flags over usage flags in wined3d_device_set_rendertarget_view().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 5515b27..1af76f2 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -4461,9 +4461,9 @@ HRESULT CDECL wined3d_device_set_rendertarget_view(struct wined3d_device *device return WINED3DERR_INVALIDCALL; }
- if (view && !(view->resource->usage & WINED3DUSAGE_RENDERTARGET)) + if (view && !(view->resource->bind_flags & WINED3D_BIND_RENDER_TARGET)) { - WARN("View resource %p doesn't have render target usage.\n", view->resource); + WARN("View resource %p doesn't have render target bind flags.\n", view->resource); return WINED3DERR_INVALIDCALL; }