Module: wine Branch: master Commit: 12d11833f71fd2268386bbd846fd52589703ad0c URL: http://source.winehq.org/git/wine.git/?a=commit;h=12d11833f71fd2268386bbd846...
Author: Christian Costa titan.costa@gmail.com Date: Mon Sep 24 22:15:09 2012 +0200
d3dx9_36: Cube texture can be loaded as a simple texture. The first face texture is taken in that case.
---
dlls/d3dx9_36/surface.c | 3 ++- dlls/d3dx9_36/tests/texture.c | 37 ++++++++++++++++++++++++++++++++----- 2 files changed, 34 insertions(+), 6 deletions(-)
diff --git a/dlls/d3dx9_36/surface.c b/dlls/d3dx9_36/surface.c index 9f215c7..ab6a9f6 100644 --- a/dlls/d3dx9_36/surface.c +++ b/dlls/d3dx9_36/surface.c @@ -542,7 +542,8 @@ HRESULT load_texture_from_dds(IDirect3DTexture9 *texture, const void *src_data, const struct dds_header *header = src_data; const BYTE *pixels = (BYTE *)(header + 1);
- if (src_info->ResourceType != D3DRTYPE_TEXTURE) + /* Loading a cube texture as a simple texture is also supported (only first face texture is taken) */ + if ((src_info->ResourceType != D3DRTYPE_TEXTURE) && (src_info->ResourceType != D3DRTYPE_CUBETEXTURE)) return D3DXERR_INVALIDDATA;
width = src_info->Width; diff --git a/dlls/d3dx9_36/tests/texture.c b/dlls/d3dx9_36/tests/texture.c index 1edfe9e..06e69e2 100644 --- a/dlls/d3dx9_36/tests/texture.c +++ b/dlls/d3dx9_36/tests/texture.c @@ -62,11 +62,11 @@ static const unsigned char dds_cube_map[] = { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x10,0x00,0x00, 0x00,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, -0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, -0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, -0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, -0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50, -0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x50 +0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x51, +0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x52, +0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x53, +0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x54, +0xff,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0xef,0x87,0x0f,0x78,0x05,0x05,0x50,0x55 };
/* 4x4x2 volume map dds, 2 mipmaps */ @@ -1288,6 +1288,10 @@ static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9 *device) { HRESULT hr; IDirect3DTexture9 *texture; + D3DRESOURCETYPE type; + D3DSURFACE_DESC desc; + D3DLOCKED_RECT lock_rect; + int i;
hr = D3DXCreateTextureFromFileInMemory(device, dds_16bit, sizeof(dds_16bit), &texture); ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); @@ -1299,6 +1303,29 @@ static void test_D3DXCreateTextureFromFileInMemory(IDirect3DDevice9 *device)
hr = D3DXCreateTextureFromFileInMemory(device, dds_24bit, sizeof(dds_24bit) - 1, &texture); ok(hr == D3DXERR_INVALIDDATA, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3DXERR_INVALIDDATA); + + /* Check that D3DXCreateTextureFromFileInMemory accepts cube texture dds file (only first face texture is loaded) */ + hr = D3DXCreateTextureFromFileInMemory(device, dds_cube_map, sizeof(dds_cube_map), &texture); + ok(hr == D3D_OK, "D3DXCreateTextureFromFileInMemory returned %#x, expected %#x\n", hr, D3D_OK); + if (SUCCEEDED(hr)) + { + type = IDirect3DTexture9_GetType(texture); + ok(type == D3DRTYPE_TEXTURE, "IDirect3DTexture9_GetType returned %u, expected %u\n", type, D3DRTYPE_TEXTURE); + hr = IDirect3DTexture9_GetLevelDesc(texture, 0, &desc); + ok(hr == D3D_OK, "IDirect3DTexture9_GetLevelDesc returned %#x, expected %#x\n", hr, D3D_OK); + ok(desc.Width == 4, "Width is %u, expected 4\n", desc.Width); + ok(desc.Height == 4, "Width is %u, expected 4\n", desc.Height); + hr = IDirect3DTexture9_LockRect(texture, 0, &lock_rect, NULL, D3DLOCK_READONLY); + ok(hr == D3D_OK, "IDirect3DTexture9_LockTexture returned %#x, expected %#x\n", hr, D3D_OK); + if (SUCCEEDED(hr)) + { + for (i = 0; i < 16; i++) + ok(((BYTE*)lock_rect.pBits)[i] == dds_cube_map[128+i], "Byte at index %u is 0x%02x, expected 0x%02x\n", i, ((BYTE*)lock_rect.pBits)[i], dds_cube_map[144+i]); + IDirect3DTexture9_UnlockRect(texture, 0); + } + IDirect3DTexture9_Release(texture); + + } }
static void test_D3DXCreateTextureFromFileInMemoryEx(IDirect3DDevice9 *device)