Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 11d4fcff by Nikolay Sivov at 2025-05-24T21:19:42+02:00 vkd3d-shader/fx: Handle nameless structure types.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
- - - - - a06ecb68 by Nikolay Sivov at 2025-05-24T21:24:59+02:00 vkd3d-shader/fx: Use the correct value range for bool initializers.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
- - - - - 2e401548 by Nikolay Sivov at 2025-05-24T21:27:01+02:00 vkd3d-shader/fx: Use the correct field indices when writing structure default values.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
- - - - - c4c7f10d by Nikolay Sivov at 2025-05-24T21:32:22+02:00 vkd3d-shader/fx: Fix the total buffer size calculation in write_fx_4_buffer().
The total size should take variable alignment/padding into account.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
- - - - -
3 changed files:
- libs/vkd3d-shader/fx.c - tests/hlsl/effect-variables-fx_4.shader_test - tests/hlsl/effect-variables-fx_5.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/a4e43402e5dcc548b35da6b9339f5...