Module: wine Branch: master Commit: fe4e6934a937645cea4fece505c0e1acaf2dfc07 URL: https://source.winehq.org/git/wine.git/?a=commit;h=fe4e6934a937645cea4fece50...
Author: Connor McAdams conmanx360@gmail.com Date: Thu May 21 00:12:47 2020 +0430
d2d1: Allow appending multiple Bézier control points to a figure at once.
Signed-off-by: Connor McAdams conmanx360@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d2d1/geometry.c | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-)
diff --git a/dlls/d2d1/geometry.c b/dlls/d2d1/geometry.c index 340bc604c4..9c5e653f56 100644 --- a/dlls/d2d1/geometry.c +++ b/dlls/d2d1/geometry.c @@ -641,16 +641,17 @@ static BOOL d2d_figure_insert_bezier_controls(struct d2d_figure *figure, return TRUE; }
-static BOOL d2d_figure_add_bezier_control(struct d2d_figure *figure, const D2D1_POINT_2F *p) +static BOOL d2d_figure_add_bezier_controls(struct d2d_figure *figure, size_t count, const D2D1_POINT_2F *p) { if (!d2d_array_reserve((void **)&figure->bezier_controls, &figure->bezier_controls_size, - figure->bezier_control_count + 1, sizeof(*figure->bezier_controls))) + figure->bezier_control_count + count, sizeof(*figure->bezier_controls))) { ERR("Failed to grow bezier controls array.\n"); return FALSE; }
- figure->bezier_controls[figure->bezier_control_count++] = *p; + memcpy(&figure->bezier_controls[figure->bezier_control_count], p, count * sizeof(*figure->bezier_controls)); + figure->bezier_control_count += count;
return TRUE; } @@ -2597,7 +2598,7 @@ static void STDMETHODCALLTYPE d2d_geometry_sink_AddBeziers(ID2D1GeometrySink *if d2d_rect_get_bezier_bounds(&bezier_bounds, &figure->vertices[figure->vertex_count - 1], &p, &beziers[i].point3);
- if (!d2d_figure_add_bezier_control(figure, &p)) + if (!d2d_figure_add_bezier_controls(figure, 1, &p)) { ERR("Failed to add bezier control.\n"); geometry->u.path.state = D2D_GEOMETRY_STATE_ERROR; @@ -3013,7 +3014,7 @@ static void STDMETHODCALLTYPE d2d_geometry_sink_AddQuadraticBeziers(ID2D1Geometr &beziers[i].point1, &beziers[i].point2);
figure->vertex_types[figure->vertex_count - 1] = D2D_VERTEX_TYPE_BEZIER; - if (!d2d_figure_add_bezier_control(figure, &beziers[i].point1)) + if (!d2d_figure_add_bezier_controls(figure, 1, &beziers[i].point1)) { ERR("Failed to add bezier.\n"); geometry->u.path.state = D2D_GEOMETRY_STATE_ERROR;