Module: wine Branch: master Commit: c29f186fe02007a0b7fb4687283e91c025ca3510 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c29f186fe02007a0b7fb468728...
Author: Christian Costa titan.costa@wanadoo.fr Date: Mon Mar 8 08:56:22 2010 +0100
d3dx9_36: Rename variables in D3DXGetShaderConstantTable(Ex) to match naming convention used in the file.
---
dlls/d3dx9_36/shader.c | 20 ++++++++++---------- 1 files changed, 10 insertions(+), 10 deletions(-)
diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c index e4de6b3..c65f674 100644 --- a/dlls/d3dx9_36/shader.c +++ b/dlls/d3dx9_36/shader.c @@ -585,21 +585,21 @@ static const struct ID3DXConstantTableVtbl ID3DXConstantTable_Vtbl = ID3DXConstantTableImpl_SetMatrixTransposePointerArray };
-HRESULT WINAPI D3DXGetShaderConstantTableEx(CONST DWORD* pFunction, +HRESULT WINAPI D3DXGetShaderConstantTableEx(CONST DWORD* byte_code, DWORD flags, - LPD3DXCONSTANTTABLE* ppConstantTable) + LPD3DXCONSTANTTABLE* constant_table) { ID3DXConstantTableImpl* object; HRESULT hr; LPCVOID data; UINT size;
- FIXME("(%p, %x, %p): semi-stub\n", pFunction, flags, ppConstantTable); + FIXME("(%p, %x, %p): semi-stub\n", byte_code, flags, constant_table);
- if (!pFunction || !ppConstantTable) + if (!byte_code || !constant_table) return D3DERR_INVALIDCALL;
- hr = D3DXFindShaderComment(pFunction, MAKEFOURCC('C','T','A','B'), &data, &size); + hr = D3DXFindShaderComment(byte_code, MAKEFOURCC('C','T','A','B'), &data, &size); if (hr != D3D_OK) return D3DXERR_INVALIDDATA;
@@ -623,15 +623,15 @@ HRESULT WINAPI D3DXGetShaderConstantTableEx(CONST DWORD* pFunction, object->size = size; memcpy(object->ctab, data, object->size);
- *ppConstantTable = (LPD3DXCONSTANTTABLE)object; + *constant_table = (LPD3DXCONSTANTTABLE)object;
return D3D_OK; }
-HRESULT WINAPI D3DXGetShaderConstantTable(CONST DWORD* pFunction, - LPD3DXCONSTANTTABLE* ppConstantTable) +HRESULT WINAPI D3DXGetShaderConstantTable(CONST DWORD* byte_code, + LPD3DXCONSTANTTABLE* constant_table) { - TRACE("(%p, %p): Forwarded to D3DXGetShaderConstantTableEx\n", pFunction, ppConstantTable); + TRACE("(%p, %p): Forwarded to D3DXGetShaderConstantTableEx\n", byte_code, constant_table);
- return D3DXGetShaderConstantTableEx(pFunction, 0, ppConstantTable); + return D3DXGetShaderConstantTableEx(byte_code, 0, constant_table); }