Module: wine Branch: master Commit: 181d4a229696d751aada1ec499243f819930505d URL: http://source.winehq.org/git/wine.git/?a=commit;h=181d4a229696d751aada1ec499...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Nov 27 22:10:57 2012 +0100
d3dx9: Avoid LPD3DXSPMESH.
---
include/d3dx9mesh.h | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/include/d3dx9mesh.h b/include/d3dx9mesh.h index 5545568..9b68a94 100644 --- a/include/d3dx9mesh.h +++ b/include/d3dx9mesh.h @@ -696,7 +696,8 @@ HRESULT WINAPI D3DXCreateMesh(DWORD face_count, DWORD vertex_count, DWORD flags, HRESULT WINAPI D3DXCreateMeshFVF(DWORD face_count, DWORD vertex_count, DWORD flags, DWORD fvf, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh); HRESULT WINAPI D3DXCreateBuffer(DWORD, LPD3DXBUFFER*); -HRESULT WINAPI D3DXCreateSPMesh(LPD3DXMESH, CONST DWORD *, CONST D3DXATTRIBUTEWEIGHTS, CONST FLOAT *, LPD3DXSPMESH *); +HRESULT WINAPI D3DXCreateSPMesh(ID3DXMesh *mesh, const DWORD *adjacency, + const D3DXATTRIBUTEWEIGHTS *attribute_weights, const float *vertex_weights, ID3DXSPMesh **spmesh); HRESULT WINAPI D3DXCreatePMeshFromStream(struct IStream *stream, DWORD flags, struct IDirect3DDevice9 *device, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, DWORD *material_count, struct ID3DXPMesh **mesh);