Module: wine Branch: master Commit: 4579ea590682d792893530696a9c6e1b776e0109 URL: https://source.winehq.org/git/wine.git/?a=commit;h=4579ea590682d792893530696...
Author: Zebediah Figura z.figura12@gmail.com Date: Wed Feb 19 09:53:57 2020 -0600
d3d8: Stop setting the device state in d3d8_device_SetVertexShader().
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d8/device.c | 12 ------------ 1 file changed, 12 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index c7e4772b3b..ef1b3afde9 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -2889,12 +2889,6 @@ static HRESULT WINAPI d3d8_device_SetVertexShader(IDirect3DDevice8 *iface, DWORD wined3d_stateblock_set_vertex_declaration(device->update_state, d3d8_device_get_fvf_declaration(device, shader)->wined3d_vertex_declaration); wined3d_stateblock_set_vertex_shader(device->update_state, NULL); - if (!device->recording) - { - wined3d_device_set_vertex_declaration(device->wined3d_device, - d3d8_device_get_fvf_declaration(device, shader)->wined3d_vertex_declaration); - wined3d_device_set_vertex_shader(device->wined3d_device, NULL); - } wined3d_mutex_unlock();
return D3D_OK; @@ -2914,12 +2908,6 @@ static HRESULT WINAPI d3d8_device_SetVertexShader(IDirect3DDevice8 *iface, DWORD wined3d_stateblock_set_vertex_declaration(device->update_state, shader_impl->vertex_declaration->wined3d_vertex_declaration); wined3d_stateblock_set_vertex_shader(device->update_state, shader_impl->wined3d_shader); - if (!device->recording) - { - wined3d_device_set_vertex_declaration(device->wined3d_device, - shader_impl->vertex_declaration->wined3d_vertex_declaration); - wined3d_device_set_vertex_shader(device->wined3d_device, shader_impl->wined3d_shader); - } wined3d_mutex_unlock();
return D3D_OK;