Module: wine Branch: master Commit: 4665ae626013c6aa19c643ea7f94af5b5f392cb2 URL: http://source.winehq.org/git/wine.git/?a=commit;h=4665ae626013c6aa19c643ea7f...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Sep 1 00:27:33 2015 +0200
d3d11: Add ID3D11Texture3D interface stub.
---
dlls/d3d11/d3d11_private.h | 3 +- dlls/d3d11/texture.c | 140 +++++++++++++++++++++++++++++++++++++++++---- 2 files changed, 132 insertions(+), 11 deletions(-)
diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index 1da39d2..c0513a8 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -116,9 +116,10 @@ HRESULT d3d_texture2d_create(struct d3d_device *device, const D3D11_TEXTURE2D_DE const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture2d **texture) DECLSPEC_HIDDEN; struct d3d_texture2d *unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) DECLSPEC_HIDDEN;
-/* ID3D10Texture3D */ +/* ID3D11Texture3D, ID3D10Texture3D */ struct d3d_texture3d { + ID3D11Texture3D ID3D11Texture3D_iface; ID3D10Texture3D ID3D10Texture3D_iface; LONG refcount;
diff --git a/dlls/d3d11/texture.c b/dlls/d3d11/texture.c index 31df894..adb7474 100644 --- a/dlls/d3d11/texture.c +++ b/dlls/d3d11/texture.c @@ -542,24 +542,36 @@ HRESULT d3d_texture2d_create(struct d3d_device *device, const D3D11_TEXTURE2D_DE return S_OK; }
-static inline struct d3d_texture3d *impl_from_ID3D10Texture3D(ID3D10Texture3D *iface) +/* ID3D11Texture3D methods */ + +static inline struct d3d_texture3d *impl_from_ID3D11Texture3D(ID3D11Texture3D *iface) { - return CONTAINING_RECORD(iface, struct d3d_texture3d, ID3D10Texture3D_iface); + return CONTAINING_RECORD(iface, struct d3d_texture3d, ID3D11Texture3D_iface); }
-static HRESULT STDMETHODCALLTYPE d3d10_texture3d_QueryInterface(ID3D10Texture3D *iface, REFIID riid, void **object) +static HRESULT STDMETHODCALLTYPE d3d11_texture3d_QueryInterface(ID3D11Texture3D *iface, REFIID riid, void **object) { + struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); + TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
- if (IsEqualGUID(riid, &IID_ID3D10Texture3D) - || IsEqualGUID(riid, &IID_ID3D10Resource) - || IsEqualGUID(riid, &IID_ID3D10DeviceChild) + if (IsEqualGUID(riid, &IID_ID3D11Texture3D) + || IsEqualGUID(riid, &IID_ID3D11Resource) + || IsEqualGUID(riid, &IID_ID3D11DeviceChild) || IsEqualGUID(riid, &IID_IUnknown)) { IUnknown_AddRef(iface); *object = iface; return S_OK; } + else if (IsEqualGUID(riid, &IID_ID3D10Texture3D) + || IsEqualGUID(riid, &IID_ID3D10Resource) + || IsEqualGUID(riid, &IID_ID3D10DeviceChild)) + { + IUnknown_AddRef(iface); + *object = &texture->ID3D10Texture3D_iface; + return S_OK; + }
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
@@ -567,9 +579,9 @@ static HRESULT STDMETHODCALLTYPE d3d10_texture3d_QueryInterface(ID3D10Texture3D return E_NOINTERFACE; }
-static ULONG STDMETHODCALLTYPE d3d10_texture3d_AddRef(ID3D10Texture3D *iface) +static ULONG STDMETHODCALLTYPE d3d11_texture3d_AddRef(ID3D11Texture3D *iface) { - struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); + struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); ULONG refcount = InterlockedIncrement(&texture->refcount);
TRACE("%p increasing refcount to %u.\n", texture, refcount); @@ -593,9 +605,9 @@ static void STDMETHODCALLTYPE d3d_texture3d_wined3d_object_released(void *parent HeapFree(GetProcessHeap(), 0, parent); }
-static ULONG STDMETHODCALLTYPE d3d10_texture3d_Release(ID3D10Texture3D *iface) +static ULONG STDMETHODCALLTYPE d3d11_texture3d_Release(ID3D11Texture3D *iface) { - struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); + struct d3d_texture3d *texture = impl_from_ID3D11Texture3D(iface); ULONG refcount = InterlockedDecrement(&texture->refcount);
TRACE("%p decreasing refcount to %u.\n", texture, refcount); @@ -615,6 +627,113 @@ static ULONG STDMETHODCALLTYPE d3d10_texture3d_Release(ID3D10Texture3D *iface) return refcount; }
+static void STDMETHODCALLTYPE d3d11_texture3d_GetDevice(ID3D11Texture3D *iface, ID3D11Device **device) +{ + FIXME("iface %p, device %p stub!\n", iface, device); +} + +static HRESULT STDMETHODCALLTYPE d3d11_texture3d_GetPrivateData(ID3D11Texture3D *iface, + REFGUID guid, UINT *data_size, void *data) +{ + FIXME("iface %p, guid %s, data_size %p, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d3d11_texture3d_SetPrivateData(ID3D11Texture3D *iface, + REFGUID guid, UINT data_size, const void *data) +{ + FIXME("iface %p, guid %s, data_size %u, data %p stub!\n", iface, debugstr_guid(guid), data_size, data); + + return E_NOTIMPL; +} + +static HRESULT STDMETHODCALLTYPE d3d11_texture3d_SetPrivateDataInterface(ID3D11Texture3D *iface, + REFGUID guid, const IUnknown *data) +{ + FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data); + + return E_NOTIMPL; +} + +static void STDMETHODCALLTYPE d3d11_texture3d_GetType(ID3D11Texture3D *iface, + D3D11_RESOURCE_DIMENSION *resource_dimension) +{ + TRACE("iface %p, resource_dimension %p.\n", iface, resource_dimension); + + *resource_dimension = D3D11_RESOURCE_DIMENSION_TEXTURE3D; +} + +static void STDMETHODCALLTYPE d3d11_texture3d_SetEvictionPriority(ID3D11Texture3D *iface, UINT eviction_priority) +{ + FIXME("iface %p, eviction_priority %#x stub!\n", iface, eviction_priority); +} + +static UINT STDMETHODCALLTYPE d3d11_texture3d_GetEvictionPriority(ID3D11Texture3D *iface) +{ + FIXME("iface %p stub!\n", iface); + + return 0; +} + +static void STDMETHODCALLTYPE d3d11_texture3d_GetDesc(ID3D11Texture3D *iface, D3D11_TEXTURE3D_DESC *desc) +{ + FIXME("iface %p, desc %p stub!\n", iface, desc); +} + +static const struct ID3D11Texture3DVtbl d3d11_texture3d_vtbl = +{ + /* IUnknown methods */ + d3d11_texture3d_QueryInterface, + d3d11_texture3d_AddRef, + d3d11_texture3d_Release, + /* ID3D11DeviceChild methods */ + d3d11_texture3d_GetDevice, + d3d11_texture3d_GetPrivateData, + d3d11_texture3d_SetPrivateData, + d3d11_texture3d_SetPrivateDataInterface, + /* ID3D11Resource methods */ + d3d11_texture3d_GetType, + d3d11_texture3d_SetEvictionPriority, + d3d11_texture3d_GetEvictionPriority, + /* ID3D11Texture3D methods */ + d3d11_texture3d_GetDesc, +}; + +/* ID3D10Texture3D methods */ + +static inline struct d3d_texture3d *impl_from_ID3D10Texture3D(ID3D10Texture3D *iface) +{ + return CONTAINING_RECORD(iface, struct d3d_texture3d, ID3D10Texture3D_iface); +} + +static HRESULT STDMETHODCALLTYPE d3d10_texture3d_QueryInterface(ID3D10Texture3D *iface, REFIID riid, void **object) +{ + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); + + TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object); + + return d3d11_texture3d_QueryInterface(&texture->ID3D11Texture3D_iface, riid, object); +} + +static ULONG STDMETHODCALLTYPE d3d10_texture3d_AddRef(ID3D10Texture3D *iface) +{ + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); + + TRACE("iface %p.\n", iface); + + return d3d11_texture3d_AddRef(&texture->ID3D11Texture3D_iface); +} + +static ULONG STDMETHODCALLTYPE d3d10_texture3d_Release(ID3D10Texture3D *iface) +{ + struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); + + TRACE("iface %p.\n", iface); + + return d3d11_texture3d_Release(&texture->ID3D11Texture3D_iface); +} + static void STDMETHODCALLTYPE d3d10_texture3d_GetDevice(ID3D10Texture3D *iface, ID3D10Device **device) { struct d3d_texture3d *texture = impl_from_ID3D10Texture3D(iface); @@ -766,6 +885,7 @@ HRESULT d3d_texture3d_init(struct d3d_texture3d *texture, struct d3d_device *dev unsigned int levels; HRESULT hr;
+ texture->ID3D11Texture3D_iface.lpVtbl = &d3d11_texture3d_vtbl; texture->ID3D10Texture3D_iface.lpVtbl = &d3d10_texture3d_vtbl; texture->refcount = 1; wined3d_mutex_lock();