Module: vkd3d Branch: master Commit: 67a160683d4129630760d231751772a3085b32aa URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=67a160683d4129630760d231...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Mar 5 18:17:00 2019 +0100
vkd3d-shader: Take into account dst write mask for scalar stores.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/spirv.c | 1 + 1 file changed, 1 insertion(+)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index de4c683..bb74400 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2933,6 +2933,7 @@ static void vkd3d_dxbc_compiler_emit_store_scalar(struct vkd3d_dxbc_compiler *co type_id = vkd3d_spirv_get_type_id(builder, component_type, 1); ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id); component_idx = vkd3d_write_mask_get_component_idx(write_mask); + component_idx -= vkd3d_write_mask_get_component_idx(dst_write_mask); index[0] = vkd3d_dxbc_compiler_get_constant_uint(compiler, component_idx); dst_id = vkd3d_spirv_build_op_in_bounds_access_chain(builder, ptr_type_id, dst_id, index, ARRAY_SIZE(index)); }