Module: wine Branch: master Commit: 558cc750c46737cab6dfbabc90d295ddb983a2f1 URL: http://source.winehq.org/git/wine.git/?a=commit;h=558cc750c46737cab6dfbabc90...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Jan 16 10:14:25 2009 +0100
d3d10core: Add a small test for CreateTexture2D().
---
dlls/d3d10core/tests/device.c | 48 +++++++++++++++++++++++++++++++++++++++++ 1 files changed, 48 insertions(+), 0 deletions(-)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index 2989893..5493d23 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -93,6 +93,53 @@ static void test_device_interfaces(ID3D10Device *device) ok(SUCCEEDED(hr), "ID3D10Device does not implement ID3D10Device\n"); }
+static void test_create_texture(ID3D10Device *device) +{ + D3D10_TEXTURE2D_DESC desc; + ID3D10Texture2D *texture; + IDXGISurface *surface; + HRESULT hr; + + desc.Width = 512; + desc.Height = 512; + desc.MipLevels = 1; + desc.ArraySize = 1; + desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + desc.SampleDesc.Count = 1; + desc.SampleDesc.Quality = 0; + desc.Usage = D3D10_USAGE_DEFAULT; + desc.BindFlags = D3D10_BIND_RENDER_TARGET; + desc.CPUAccessFlags = 0; + desc.MiscFlags = 0; + + hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture); + ok(SUCCEEDED(hr), "Failed to create a 2d texture, hr %#x\n", hr); + + hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface); + todo_wine ok(SUCCEEDED(hr), "Texture should implement IDXGISurface\n"); + if (SUCCEEDED(hr)) IDXGISurface_Release(surface); + ID3D10Texture2D_Release(texture); + + desc.MipLevels = 0; + hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture); + ok(SUCCEEDED(hr), "Failed to create a 2d texture, hr %#x\n", hr); + + hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface); + ok(FAILED(hr), "Texture should not implement IDXGISurface\n"); + if (SUCCEEDED(hr)) IDXGISurface_Release(surface); + ID3D10Texture2D_Release(texture); + + desc.MipLevels = 1; + desc.ArraySize = 2; + hr = ID3D10Device_CreateTexture2D(device, &desc, NULL, &texture); + ok(SUCCEEDED(hr), "Failed to create a 2d texture, hr %#x\n", hr); + + hr = ID3D10Texture2D_QueryInterface(texture, &IID_IDXGISurface, (void **)&surface); + ok(FAILED(hr), "Texture should not implement IDXGISurface\n"); + if (SUCCEEDED(hr)) IDXGISurface_Release(surface); + ID3D10Texture2D_Release(texture); +} + START_TEST(device) { ID3D10Device *device; @@ -106,6 +153,7 @@ START_TEST(device) }
test_device_interfaces(device); + test_create_texture(device);
refcount = ID3D10Device_Release(device); ok(!refcount, "Device has %u references left\n", refcount);