Module: wine Branch: master Commit: 3b13ba3323c7d78e2ae958d93393aa79ce9b6123 URL: http://source.winehq.org/git/wine.git/?a=commit;h=3b13ba3323c7d78e2ae958d933...
Author: Józef Kucia jkucia@codeweavers.com Date: Wed Jan 27 23:43:40 2016 +0100
wined3d: Implement SM4 ine instruction.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/glsl_shader.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 1eb7e6d..e0b150e 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -2983,6 +2983,7 @@ static void shader_glsl_relop(const struct wined3d_shader_instruction *ins) case WINED3DSIH_LT: op = "lessThan"; break; case WINED3DSIH_ILT: op = "lessThan"; break; case WINED3DSIH_NE: op = "notEqual"; break; + case WINED3DSIH_INE: op = "notEqual"; break; default: op = "<unhandled operator>"; ERR("Unhandled opcode %#x.\n", ins->handler_idx); @@ -3004,6 +3005,7 @@ static void shader_glsl_relop(const struct wined3d_shader_instruction *ins) case WINED3DSIH_LT: op = "<"; break; case WINED3DSIH_ILT: op = "<"; break; case WINED3DSIH_NE: op = "!="; break; + case WINED3DSIH_INE: op = "!="; break; default: op = "<unhandled operator>"; ERR("Unhandled opcode %#x.\n", ins->handler_idx); @@ -8036,7 +8038,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_IMAX */ shader_glsl_map2gl, /* WINED3DSIH_IMIN */ shader_glsl_map2gl, /* WINED3DSIH_IMUL */ shader_glsl_imul, - /* WINED3DSIH_INE */ NULL, + /* WINED3DSIH_INE */ shader_glsl_relop, /* WINED3DSIH_INEG */ shader_glsl_unary_op, /* WINED3DSIH_ISHL */ shader_glsl_binop, /* WINED3DSIH_ITOF */ shader_glsl_to_float,