Module: wine Branch: master Commit: 7ec5cd1d477f534a096006103020e70a48b706c2 URL: https://source.winehq.org/git/wine.git/?a=commit;h=7ec5cd1d477f534a096006103...
Author: Zebediah Figura z.figura12@gmail.com Date: Thu Sep 26 18:32:55 2019 -0500
d3d9: Handle stateblocks in d3d9_device_SetVertexShaderConstantB().
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d9/device.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 8228d07ab3..faf4cb7ea6 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -3550,7 +3550,9 @@ static HRESULT WINAPI d3d9_device_SetVertexShaderConstantB(IDirect3DDevice9Ex *i TRACE("iface %p, reg_idx %u, data %p, count %u.\n", iface, reg_idx, data, count);
wined3d_mutex_lock(); - hr = wined3d_device_set_vs_consts_b(device->wined3d_device, reg_idx, count, data); + hr = wined3d_stateblock_set_vs_consts_b(device->update_state, reg_idx, count, data); + if (SUCCEEDED(hr) && !device->recording) + hr = wined3d_device_set_vs_consts_b(device->wined3d_device, reg_idx, count, data); wined3d_mutex_unlock();
return hr;