Henri Verbeet pushed to branch master at wine / vkd3d
Commits: c8d95c2f by Giovanni Mascellani at 2025-11-20T17:24:39+01:00 vkd3d-shader: Explicitly initialize the parser status to VKD3D_OK.
That's already happening because all parsers are zero-initialized, but making it explicit is clearer.
- - - - - b174c643 by Giovanni Mascellani at 2025-11-20T17:30:22+01:00 vkd3d-shader/dxil: Parse the parameter attribute group records.
Except that individual attributes are not parsed yet.
- - - - - 09049057 by Giovanni Mascellani at 2025-11-20T17:41:00+01:00 vkd3d-shader/dxil: Parse well-known attributes in parameter attribute groups.
- - - - - e8db2575 by Giovanni Mascellani at 2025-11-20T17:42:23+01:00 vkd3d-shader/dxil: Parse well-known attributes with numeric value in parameter attribute groups.
- - - - - 64738f5d by Giovanni Mascellani at 2025-11-20T17:43:07+01:00 vkd3d-shader/dxil: Parse string attributes in parameter attribute groups.
- - - - - 44c80c60 by Giovanni Mascellani at 2025-11-20T17:47:47+01:00 vkd3d-shader/dxil: Parse string attributes with string value in parameter attribute groups.
- - - - -
3 changed files:
- libs/vkd3d-shader/dxil.c - libs/vkd3d-shader/vkd3d_shader_main.c - libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/25719f93fadd39546cebf0005b421...