Module: wine Branch: master Commit: 96576118788f0f32d7cb3cf2b48b4fa295ef0691 URL: http://source.winehq.org/git/wine.git/?a=commit;h=96576118788f0f32d7cb3cf2b4...
Author: David Adam David.Adam@math.cnrs.fr Date: Thu Oct 18 19:53:30 2007 +0200
d3dx8: Implement D3DX*Scale.
---
dlls/d3dx8/tests/math.c | 20 ++++++++++++++++++++ include/d3dx8math.inl | 19 +++++++++++++++++++ 2 files changed, 39 insertions(+), 0 deletions(-)
diff --git a/dlls/d3dx8/tests/math.c b/dlls/d3dx8/tests/math.c index dd7e26b..9197ba1 100644 --- a/dlls/d3dx8/tests/math.c +++ b/dlls/d3dx8/tests/math.c @@ -263,6 +263,16 @@ static void D3X8Vector3Test(void) funcpointer = D3DXVec3Minimize(NULL,NULL,NULL); ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
+/*_______________D3DXVec3Scale____________________________*/ + expectedvec.x = -58.5f; expectedvec.y = -39.0f; expectedvec.z = -13.0f; + D3DXVec3Scale(&gotvec,&u,scale); + expect_vec3(expectedvec,gotvec); + /* Tests the case NULL */ + funcpointer = D3DXVec3Scale(&gotvec,NULL,scale); + ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer); + funcpointer = D3DXVec3Scale(NULL,NULL,scale); + ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer); + /*_______________D3DXVec3Subtract_______________________*/ expectedvec.x = 7.0f; expectedvec.y = 9.0f; expectedvec.z = 6.0f; D3DXVec3Subtract(&gotvec,&u,&v); @@ -355,6 +365,16 @@ static void D3X8Vector4Test(void) funcpointer = D3DXVec4Minimize(NULL,NULL,NULL); ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer);
+/*_______________D3DXVec4Scale____________________________*/ + expectedvec.x = -6.5f; expectedvec.y = -13.0f; expectedvec.z = -26.0f; expectedvec.w = -65.0f; + D3DXVec4Scale(&gotvec,&u,scale); + expect_vec4(expectedvec,gotvec); + /* Tests the case NULL */ + funcpointer = D3DXVec4Scale(&gotvec,NULL,scale); + ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer); + funcpointer = D3DXVec4Scale(NULL,NULL,scale); + ok(funcpointer == NULL, "Expected: %p, Got: %p\n", NULL, funcpointer); + /*_______________D3DXVec4Subtract__________________________*/ expectedvec.x = 4.0f; expectedvec.y = -2.0f; expectedvec.z = 9.0f; expectedvec.w = 3.0f; D3DXVec4Subtract(&gotvec,&u,&v); diff --git a/include/d3dx8math.inl b/include/d3dx8math.inl index ee628d3..b9cf875 100644 --- a/include/d3dx8math.inl +++ b/include/d3dx8math.inl @@ -149,6 +149,15 @@ static inline D3DXVECTOR3* D3DXVec3Minimize(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 return pout; }
+static inline D3DXVECTOR3* D3DXVec3Scale(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv, FLOAT s) +{ + if ( !pout || !pv) return NULL; + pout->x = s * (pv->x); + pout->y = s * (pv->y); + pout->z = s * (pv->z); + return pout; +} + static inline D3DXVECTOR3* D3DXVec3Subtract(D3DXVECTOR3 *pout, CONST D3DXVECTOR3 *pv1, CONST D3DXVECTOR3 *pv2) { if ( !pout || !pv1 || !pv2) return NULL; @@ -218,6 +227,16 @@ static inline D3DXVECTOR4* D3DXVec4Minimize(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 return pout; }
+static inline D3DXVECTOR4* D3DXVec4Scale(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv, FLOAT s) +{ + if ( !pout || !pv) return NULL; + pout->x = s * (pv->x); + pout->y = s * (pv->y); + pout->z = s * (pv->z); + pout->w = s * (pv->w); + return pout; +} + static inline D3DXVECTOR4* D3DXVec4Subtract(D3DXVECTOR4 *pout, CONST D3DXVECTOR4 *pv1, CONST D3DXVECTOR4 *pv2) { if ( !pout || !pv1 || !pv2) return NULL;