Module: wine Branch: refs/heads/master Commit: 72bfe131d1a1c4087dcc4b00405f7c612300378b URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=72bfe131d1a1c4087dcc4b00...
Author: Jason Green jave27@gmail.com Date: Fri Jul 28 04:14:14 2006 -0400
wined3d: More shader fixes / new instructions.
- Replace gl_FragColor with gl_FragData[0] for GLSL pixel shader output. - Subtract 1 more constant from total GLSL allowed float constants to accommodate the PROJECTION matrix row that we reference.
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dlls/wined3d/arb_program_shader.c | 1 dlls/wined3d/directx.c | 4 + dlls/wined3d/glsl_shader.c | 127 +++++++++++++++++++++++++++++++++++-- dlls/wined3d/pixelshader.c | 18 ++--- dlls/wined3d/vertexshader.c | 8 +- dlls/wined3d/wined3d_private.h | 6 ++ 6 files changed, 140 insertions(+), 24 deletions(-)
Diff: http://source.winehq.org/git/?p=wine.git;a=commitdiff;h=72bfe131d1a1c4087dcc...